Completely new to umod and rust api.
I've Been looking at several plugins, looks fairly easy to make plugins in c# .. however, I can't seem to find any references to the objects, classes, or anythning else.
umod documentaion on web is very helpful and informative, but I can't for the life of me find any info on the sub-class components like for 'entity' or other objects. .. in other words.../
How would a person know that the sub-component of entity like "entity.ShortPrefabName.Contains ..." exists to begin with?
I get exactly how that call works (donl't need info on that specific call) ... but What OTHER things can be done with the 'entity' class ?? Where is the class or stucture documentaion on 'entity.???? class <-- what options, sub-coponionts, etc... within this object ARE availiable other than the ones I see people already using in their mods??
I.E.> Is there a man page or site or anything that breaks down some of these classes, so that they can be properly accessed without having to wade through others already-existing mods and trying to guess and poke at all of this blindly?
thanks in advance.