thanks guys,
I've got the Unity Output_log.txt creating properly now just trying to get it populated s I can post it.
when users try to login they get to the screen where your sleeping then they just time out. and the server goes straight into the restart cycle.
saw your pm - THANKS!
Merged post..well. I noticed I had a win 10 update. and.. strange enough.. the server has let me join now... makes no sense to me.. but below is my Unity Output_Log.txt
***please advise if I need to block out any more personal info on these logs... THANKS AGAIN dIMjIM***
Initialize engine version: 2018.1.4f1 (1a308f4ebef1)
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 4600 (ID=0x412)
Vendor:
VRAM: 1136 MB
Driver: 20.19.15.4835
Begin MonoManager ReloadAssembly
- Completed reload, in 0.089 seconds
UnloadTime: 0.488205 ms
Bootstrap Startup
System
Name: ************
OS: Windows 10 (10.0.0) 64bit
CPU
Model: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Cores: 4
Memory: 16261 MB
GPU
Model: Intel(R) HD Graphics 4600
API: Direct3D 11.0 [level 11.1]
Memory: 1136 MB
SM: 50
Process
Memory: 134 MB
Mono
Collects: 12
Memory: 0 MB
Manifest Metadata Loaded
11774 pooled strings
13 mesh colliders
5427 prefab properties
388 effect categories
590 entity names
86 skinnable names
Command Line: "RustDedicated.exe" "-batchmode" "+server.ip" "0.0.0.0" "+server.port" "*****" "+server.headerimage" "http://orig09.deviantart.net/4e23/f/2015/260/6/1/616c46db839f73d590a921c90fd23b11-d99vy8n.jpg" "+server.tickrate" "30" "+server.hostname" "RustTards|3xMagicLoot|ZLevels|Events|AntiOfflineRaid" "+server.identity" "RustTards" "+server.maxplayers" "1000" "+server.worldsize" "3000" "+server.seed" "2290673" "+server.saveinterval" "300" "+rcon.ip" "0.0.0.0" "+rcon.port" "*****" "+rcon.password" "******" "+server.description" "Derp. its Rust. Go kill shit. \n \nPlugins:\nDangerous Treasures\nAuto Doors\nRadTown NPC's\nSecurity Lights\nTimed Events\nAnti Offline Raid\nInstaCraft\nTrade\nNO Radiation\nSign Artist\nShared Doors\nAuto Authorization\nFriendly Fire\nClans\nMagicLoot\nQuicksort\nStack Controller\nNight Laterns\nTeleports\nQuick Smelt\nRemover Tool\nCar Commander Lite\nZ Levels Remastered\nKits\nSkip Night Vote\n \nK THX BYE...bitches..." "-logfile" "output_log.log"
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-0000025337EC0010.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/libc
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/libc.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/libc
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-0000025337CC74E0.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-0000025337D60040.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-000002534207CED0.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-00000253420CB530.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-00000253420F2010.dll
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-0000025342E0B010.dll
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Server Config Loaded
Running server/RustTards/cfg/bans.cfg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Running server/RustTards/cfg/users.cfg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loading Items Took: 1.2445732 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Building Items Took: 1.2570753 seconds / Items: 403 / Blueprints: 247
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Skinnable Warmup
Manifest Assets Loaded
86 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 64)
UnloadTime: 4.531185 ms
Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 24472.
Total: 117.267205 ms (FindLiveObjects: 1.653754 ms CreateObjectMapping: 2.411813 ms MarkObjects: 113.046531 ms DeleteObjects: 0.154503 ms)
Loading Oxide Core v2.0.3867...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loading extensions...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension CSharp v2.0.3913 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension Rust:IO for Oxide v2.15.0 by playrust.io / dcode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension MySql v2.0.3755 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension Rust v2.0.4048 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension SQLite v2.0.3754 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded extension Unity v2.0.3756 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Using Covalence provider for game 'Rust'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loading plugins...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Rust v2.0.4048 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Unity v2.0.3756 by Oxide and Contributors
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Rust:IO for Oxide v2.15.0 by playrust.io / dcode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Ignored unnecessary '// Reference: Rust.Workshop' in plugin 'InstantCraft'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Added '// Reference: System.Drawing' in plugin 'SignArtist'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
AdminPanel, AdminRadar, AntiOfflineRaid, AutoDoors, AutomaticAuthorization, BuildingGrades, CarCommanderLite, Clans, Cornucopia, DangerousTreasures, DeathNotes, EasyChatCommands, FriendlyFire, Give, Godmode, ImageLibrary, InfoPanel, InstantCraft, Kits, MagicLoot, NightLantern, NTeleportation, PrivateMessage, QuickSmelt, QuickSort, RadtownAnimals, RemoveDefaultRadiation, RemoverTool, SecurityLights, SharedDoors, SignArtist, Skins, SkipNightVote, SmoothRestart, Spawns, StackSizeController, TankCommander, TimedEvents, Trade, Vanish and ZLevelsRemastered were compiled successfully in 2628ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Admin Panel v1.2.9 by austinv900
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Admin Radar v4.3.0 by nivex
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin AntiOfflineRaid v0.3.5 by Calytic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin AutoDoors v3.1.2 by Wulf/lukespragg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin AutomaticAuthorization v0.2.3 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Building Grades v0.3.12 by bawNg / Nogrod
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin CarCommanderLite v0.1.0 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Rust:IO Clans v1.7.3 by playrust.io / dcode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Cornucopia v1.1.8 by Deicide666ra
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Dangerous Treasures v1.2.7 by nivex
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Death Notes v6.0.6 by LaserHydra
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[Easy Chat Commands] Loaded Chat Commands
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Easy Chat Commands v0.1.0 by Jake
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin FriendlyFire v1.6.0 by playrust.io / dcode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Give v3.0.1 by Wulf/lukespragg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Godmode v4.1.1 by Wulf/lukespragg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Image Library v2.0.44 by Absolut & K1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin InfoPanel v0.9.8 by Ghosst / Nogrod
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin InstantCraft v1.2.3 by Vlad-00003
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Kits v3.2.92 by Reneb
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin MagicLoot v0.1.24 by Norn / Kunazai
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Night Lantern v2.0.94 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin NTeleportation v1.0.26 by Nogrod
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin PrivateMessage v2.0.2 by Nogrod
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin QuickSmelt v4.0.5 by Wulf/Jake-Rich
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Quick Sort v1.2.1 by Wulf/lukespragg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin RadtownAnimals v0.2.82 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin RemoveDefaultRadiation v0.1.0 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin RemoverTool v4.2.10 by Reneb/Fuji
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin SecurityLights v1.1.4 by S0N_0F_BISCUIT
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin SharedDoors v0.7.8 by dbteku
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Sign Artist v1.1.2 by Mughisi
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Skins v1.2.9 by MalkoR
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin SkipNightVote v0.1.4 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin SmoothRestart v1.2.5 by Fujikura/Visagalis
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Spawns v2.0.35 by Reneb / k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Stack Size Controller v1.9.9 by Canopy Sheep
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Tank Commander v0.1.6 by k1lly0u
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin TimedEvents v1.0.4 by Akeno Himejima
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Trade v1.2.1 by Calytic/rustservers.io
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin Vanish v0.5.8 by Wulf/lukespragg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Loaded plugin ZLevelsRemastered v2.9.4 by Fujikura/Visagalis
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[InstantCraft] Pulled 1459 skins.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Asset Warmup (1/4927)
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WebSocket RCon Started on 28016
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Generating procedural map of size 3000 with seed 2290673
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[0.4s] Loading World
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[5.9s] Spawning World
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[0.4s] Terrain Mesh
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[1.2s] Wire Meshes
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[1.8s] Processing World
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Generating Ocean Patrol Paths...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Generated ocean patrol path with node count: 103
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Generated ocean patrol path with node count: 130
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Done!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Navmesh Source Collecting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling CollectSourcesAsync took 6.097118
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Navmesh Build with 35852 sources
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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Navmesh Build took 26.13 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Navmesh Source Collecting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Monument Navmesh Build with 1938 sources
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Monument Navmesh Build took 13.91 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Navmesh Source Collecting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Monument Navmesh Build with 1342 sources
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Monument Navmesh Build took 11.39 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Navmesh Source Collecting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Starting Monument Navmesh Build with 1970 sources
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Monument Navmesh Build took 14.09 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Map Spawned 602 entities
Couldn't load server/RustTards/proceduralmap.3000.2290673.169.sav - file doesn't exist
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Missing EnvSync - creating
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Missing CommunityEntity - creating
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Missing ResourceDepositManager - creating
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Missing RelationshipManager - creating
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Initializing 17407 entity links
done.
Initializing 227 stability supports
done.
Initializing 12420 entity save caches
done.
Connected to Steam
IP address from external API: 68.151.52.106
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Updating Rust:IO ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[Admin Radar] Took 51.9829ms to cache 4652/17407 entities
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[CarCommanderLite] Map wipe detected! Wiping previous car data
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[Image Library] The CommunityEntity instance ID has changed! Due to the way CUI works in Rust all previously stored images must be removed and re-stored using the new ID as reference so clients can find the images. These images will be added to a new load order. Interupting this process will result in being required to re-download these images from the web
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[Image Library] 4 images queued for restoration, 0 images failed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerInitialized' on 'ImageLibrary v2.0.44' took 2934ms [GARBAGE COLLECT]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[MagicLoot] Loaded 403 item limits from /data/MagicLoot.json
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[MagicLoot] Loaded 34 components from /config/MagicLoot.json
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[MagicLoot] Loaded at x3 vanilla rate | components rate x3 [Extra Loot: True | X Only Components: False]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[MagicLoot] Repopulated 1028 loot containers.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerInitialized' on 'MagicLoot v0.1.24' took 230ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerInitialized' on 'RadtownAnimals v0.2.82' took 237ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[RemoveDefaultRadiation] All radiation elements destroyed, reloading plugins that use radiation
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerInitialized' on 'RemoverTool v4.2.10' took 103ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[SecurityLights] Implemented 0 saved security lights.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
[SharedDoors] SharedDoors now hooking to Rust:IO Clans
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Server startup complete
Rust:IO: Update complete
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
[Image Library] Starting order Image restoration from previous database
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Image batch (Image restoration from previous database) has been stored successfully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
Installing Rust:IO ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Fallback handler could not load library C:/rustserver/RustDedicated_Data/Mono/data-00000253ACBDC020.dll
Rust:IO> Setting up Rust:IO 2.3.6758.42368 ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Creating directories ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Applying config ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Initializing database ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Generating map image (this may take a while) ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Generation complete
--------- Summary --------
Render : 7429.202ms
Postprocess : 1389.591ms
Shadows : 140.604ms
FXAA : 1224.193ms
Encoding : 33.836ms
Other : 26.637ms
--------------------------
Total : 8879.265ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Starting HTTP server on *:_____ ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Installed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Rust:IO> Now ticking
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnTick' on 'RustIO v2.15.0' took 10206ms [GARBAGE COLLECT]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnTick' on 'RustIO v2.15.0' took average 3ms [GARBAGE COLLECT]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
NullReferenceException: Object reference not set to an instance of an object
at NPCPlayerApex.OnAiQuestion (NPCPlayerApex source, Rust.Ai.AiQuestion_ShareEnemyTarget question) [0x000a7] in <c5dea878153543bab2dfb27d17c3db62>:0
at Scientist.AskQuestion (Rust.Ai.AiQuestion_ShareEnemyTarget question, System.Collections.Generic.List`1[Rust.Ai.AiAnswer_ShareEnemyTarget]& answers) [0x0002c] in <c5dea878153543bab2dfb27d17c3db62>:0
at Rust.Ai.SharePlayerTargetComm.Execute (Rust.Ai.PlayerTargetContext c) [0x00018] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.AI.ActionBase`1[TContext].Apex.AI.IAction.Execute (Apex.AI.IAIContext context) [0x00000] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.CompositeAction.Execute (Apex.AI.IAIContext context) [0x0001c] in <941505ea7bfb40aa8f39d056a6448dba>:0
at Apex.AI.Components.UtilityAIClient.Execute () [0x00055] in <941505ea7bfb40aa8f39d056a6448dba>:0
at NPCPlayerApex.TickSensorySystem () [0x000c7] in <c5dea878153543bab2dfb27d17c3db62>:0
at NPCPlayerApex.Apex.LoadBalancing.ILoadBalanced.ExecuteUpdate (System.Single deltaTime, System.Single nextInterval) [0x00038] in <c5dea878153543bab2dfb27d17c3db62>:0
at Apex.LoadBalancing.LoadBalancedQueue.Update () [0x00095] in <b8069b123e61411c93391e966a5a1439>:0
at Apex.LoadBalancing.LoadBalancerComponent.Update () [0x00004] in <b8069b123e61411c93391e966a5a1439>:0
(Filename: <c5dea878153543bab2dfb27d17c3db62> Line: 0)
Rust:IO> External IP address obtained from lookup: 68.151.52.106
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
BradleyAPC Spawned at :(-692.1, 23.4, -551.3)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
miles[28400/185788] was killed by Blunt
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took 7778ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took average 6ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
allene[28352/2213785] was killed by Blunt
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took 3303ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
laurette[28376/5444463] was killed by Blunt
Calling 'OnTick' on 'RustIO v2.15.0' took average 3309ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took 2666ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took average 8ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
andrea[28448/2884063] was killed by Blunt
Calling 'OnServerSave' on 'AntiOfflineRaid v0.3.5' took 2211ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'AntiOfflineRaid v0.3.5' took average 0ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'AutomaticAuthorization v0.2.3' took 6217ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'AutomaticAuthorization v0.2.3' took average 0ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'Kits v3.2.92' took 112ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'ZLevelsRemastered v2.9.4' took 2275ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnServerSave' on 'ZLevelsRemastered v2.9.4' took average 0ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Saved 14,893 ents, cache(0.08), write(0.00), disk(6.16).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Saving complete
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Calling 'OnEntityDeath' on 'RustIO v2.15.0' took 1746ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
charley[28388/4826900] was killed by Blunt
Calling 'OnTick' on 'RustIO v2.15.0' took average 1752ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
********************/76561198025974543/Stangarrang™ has auth level 2
********************/76561198025974543/Stangarrang™ joined [windows/76561198025974543]
[ADMIN] Stangarrang™[33555/76561198025974543] has entered the game
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
antoine[28511/9344948] was killed by Blunt
Merged posthey guys the error came back..
but this time it created a crash log files. can someone please help me decifer? how do I add the files to this chat?
Merged poststeam_api64.dll caused an Access Violation (0xc0000005)
in module steam_api64.dll at 0033:75b05a13.
Merged postUnityPlayer.dll called a function with an invalid parameter in module UnityPlayer.dll at 0033:6a44dabe.
Merged postany help would be appreciated thanks!