High entity count that grows when players aren't even onSolved
Hello,

We have an ent count of 290k with 125 plugins x10 gather + zlevels (averaging 11-20 players)

The ent count goes up when people are logged off as well, we get so much rubber banding and I can not find out what it is for the life of me.

I would really love to talk to somebody who can help us because as an owner I feel like I have failed.
Everything is an entity... trees, bears, wolved, ores to mine, barrels, monuments (are made of thousands of ents)... ontop of that 10x gather + ZLevels that gather rate could be closer to a 50+ times server
Ahhhh, you can use the EntityReducer plugin
check object remover and get your entities top
That's a lot of plugins.  Maybe they are slowing things down more than the entities.
It does NOT depend on the plugin count at all. This depends a lot on the plugin quality tho.
almost 300k entities that is really insane.

Are you sure it's a x10? Especially with z-levels.. If you have only a dozen players that seems way too much.

You should probably also look into an accelerated decay system/purge system
5ba216a6d7f65.png Orange
I will bring back https://umod.org/plugins/performance-monitor in near hour, so you can run it, and check what exactly is in count

You are a life saver. I was able to find every little detail on the issues <3 It was the map sized combined with entities and a frame limit issue. We also had to pull "RocketTurrets"

Make sure to somehow make reports as rare as possible or delete this plugin to avoid random lags during its generation (from what I've heard and I suppose it should be laggy)
5b6ed4c9ac8e4.jpg misticos
Make sure to somehow make reports as rare as possible or delete this plugin to avoid random lags during its generation (from what I've heard and I suppose it should be laggy)

That was fixed

5d86d65f8e059.png Fitz

You are a life saver. I was able to find every little detail on the issues <3 It was the map sized combined with entities and a frame limit issue. We also had to pull "RocketTurrets"

If you will pull exact log here - we can take a look



Merged post

Okay @everyone. I fugured that it happens because there are broken entities from held entities on your server. It happens because some plugins uncorrectly removing items that have held entity (ak, planner, bunocularus). I made small script for that, so everyone who is interested can get it for free in my pm (Discord -> Orange#0900)
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