Rust item/prefab lists
Exactly what I was looking for! Will be using this for the next version of Rcon.io to auto update the item list:)
Hands down to you @Orange!
In response to Henrikmeister ():
Exactly what I was looking for! Will be using this for the next version of Rcon.io to auto update th...
You can help me with wipe detection also (some work with html i think), i wanna make it better (atm its trying to update every 6hrs)
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I also can make output in format interested for you (json, line to line, etc), or give you simple plugin
In response to Orange ():
I created a tool to store all items and prefabs. I think it can be useful for somebody. I will creat...
Which usage has the "Prefabs.md", or which kind of information does it hold??
In response to FuJiCuRa ():
Which usage has the "Prefabs.md", or which kind of information does it hold??

every ".prefab" mention in pooled strings

In response to Orange ():
every ".prefab" mention in pooled strings
I guess nobody's gonna be able to do anything with it. The list of reusable objects is much shorter, around 592 prefabs, which are of type BaseEntity
In response to FuJiCuRa ():
I guess nobody's gonna be able to do anything with it. The list of reusable objects is much shorter,...
Yes, but its not a entities list, its full prefabs list. It gives you the opportunity to understand how game works/looks, maybe i will divide them into (effets, entities, etc ) in future 

Merged post

Added more information about layers, etc. Credits to @misticos to assets storage

Merged post

Rust update, lists updated!
Well made! Is it likely this will be extended to include an item skins list, now that the old Oxide.docs page no longer receives updates? I can't find a current source of that information.
In response to Wulf ():
https://umod.org/documentation/umod/games/rust#rust-skins
https://umod.org/documentation/umod/g...
Thanks Wulf++
I've created a full and ordered, sorted by categories list of prefabs, .. (all game assets).
You can check it out here: (CLICK)

@Orange, :P