I thought they fixed this, but today after moving my server to a new IP (with exact same settings) it doesn't show up on the global list anymore.
Any tips on how to solve this?
Any tips on how to solve this?
I don't have op's problem, but I've hosted multiple servers from the same machine and they were listed on the server browser.misticos
Do you host multiple servers on the same IP? Or are you using multiple IPs on the same DS?
razorfishslIt is probably becasue the stupid client attempts to make a connection to EACH & EVERY server.... and that can take significant time to poll
https://ibb.co/c8Wgwnf
Perhaps you could speak to "Alistair" and get them to make it smarter.....
Lets say discount every server over a certain "ping" limit as seen by the client. (Do we REALLY need servers over 400ms in the list.....)
or god forbid.... geographical location
it looks very stupid...
Orange
it looks very stupid...
But it is what it is........ it used to be WAY worse, and it depends on WHICH "group" is selected in the game menu
Used to "hold" the connections for hours... which was the default for the TCP/IP lifetime
I can see WHY they did it that way.... it gets round them having to provid DNS for the games servers.....
Just pass over the ip addresses to the client & let the client go find the server.......and ping it...
Actually it could be used as a DDOS sytem.. all those clients pinging servers.
note on the right my system "blocked" over 1 million attempted connections of something.....
razorfishslIt is probably becasue the stupid client attempts to make a connection to EACH & EVERY server.... and that can take significant time to poll
https://ibb.co/c8Wgwnf
Perhaps you could speak to "Alistair" and get them to make it smarter.....
Lets say discount every server over a certain "ping" limit as seen by the client. (Do we REALLY need servers over 400ms in the list.....)
or god forbid.... geographical location
2highYou cant use failover ips for rust since long time mate. Just search it here or google it ;)
What's wrong with the failover IPs?