Hello did u solve your problem? or did you know from where this nre is coming rust or plugin? i have this now too. If a player unload his weapon in his inventory then equip it in the slotbar and reload he get a Error and kicking from Server with this nre error
deicide77
I'm getting something similar when a player tries to reload his gun:213.141.***.**:50573/76561############****/**** disconnecting: NullReferenceException: Object reference not set to an instance of an object. BaseProjectile.PredictAmmoType () (at <00000000000000000000000000000000>:0) BaseProjectile.DoReload () (at <00000000000000000000000000000000>:0) BaseProjectile.OnInput () (at <00000000000000000000000000000000>:0) BasePlayer.HeldEntityInput () (at <00000000000000000000000000000000>:0) BasePlayer.ClientInput (InputState state) (at <00000000000000000000000000000000>:0) BasePlayer.ClientUpdateLocalPlayer () (at <00000000000000000000000000000000>:0) BasePlayer.ClientCycle (System.Single deltaTime) (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)