Can't get chat message in OnPlayerChatSolved
Hi, what is wrong here?

    void OnPlayerChat(ConsoleSystem.Arg arg)
        {
            var message = arg.GetString(0);
            if (message.Contains("!players"))
            {
                var playerCount = BasePlayer.activePlayerList.Count;
                if (playerCount > 1)
					PrintToChat($"[Rustical] On this server is currently {playerCount} players online.");
                else
					PrintToChat("[Rustical] On this server is currently 1 player online.");				
            }
        }
GetString should be using 1 instead of 0.
Thanks!
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