Linux server and Oxide not working with AMPNot An Issue
I came to the party late related to Linux Rust Server and uMod having issues. I've tried to piece together the story, but am having trouble understanding where the whole thing is at. Can anyone answer the following for me, or just give an overview of where it is at?

  - Is it true that stable branch of uMod don't work with Linux Rust Server, but that the development branch does?
  - Is it true that Rust Server with uMod works as intended on Windows?

And, CubeCoders AMP is a fairly popular server monitor, but it does not appear that turning uMod on works from AMP under Linux... Is anyone using AMP on linux to successfully run a Rust server with uMod?

Thanks in advance for any help.
It works fine with Linux; see the changelog under Games > Rust. There are no known issues that we are aware of for either OS builds. More than likely AMP is using the Windows link if they are providing installation methods for it.
"latest version" is never == to the develop/linux build ;\ and we actually have no way of getting that information!?
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"latest version" is never == to the develop/linux build ;\ and we actually have no way of getting that information!?

At the moment they are split builds as this was done as a quick fix for the Rust change a few updates back. You can use the AppVeyor API to get the Linux version though, but hopefully we will have them building together soon. 

https://ci.appveyor.com/project/umod/umod-rust/history

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