Hello! Since the last update I am seeing how several players constantly receive server kicks. I have informed Alistair and he told me that this problem is caused by oxide and not by the game itself.
I know that other modified servers also experience the same problem.
(09:46:21) | infoplayer. disconnecting: NullReferenceException: Object reference not set to an instance of an object. MapView.SetupMarkers () (at <00000000000000000000000000000000>:0) MapView.MarkersDirty () (at <00000000000000000000000000000000>:0) MapInterface.ForceOpen (System.Boolean open) (at <00000000000000000000000000000000>:0) MapInterface.SetOpen (System.Boolean open) (at <00000000000000000000000000000000>:0) BasePlayer.ClientInput (InputState state) (at <00000000000000000000000000000000>:0) BasePlayer.ClientUpdateLocalPlayer () (at <00000000000000000000000000000000>:0) BasePlayer.ClientCycle (System.Single deltaTime) (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
I know that other modified servers also experience the same problem.
(09:46:21) | infoplayer. disconnecting: NullReferenceException: Object reference not set to an instance of an object. MapView.SetupMarkers () (at <00000000000000000000000000000000>:0) MapView.MarkersDirty () (at <00000000000000000000000000000000>:0) MapInterface.ForceOpen (System.Boolean open) (at <00000000000000000000000000000000>:0) MapInterface.SetOpen (System.Boolean open) (at <00000000000000000000000000000000>:0) BasePlayer.ClientInput (InputState state) (at <00000000000000000000000000000000>:0) BasePlayer.ClientUpdateLocalPlayer () (at <00000000000000000000000000000000>:0) BasePlayer.ClientCycle (System.Single deltaTime) (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)