How can I check for a single frequency at the detonator and rfbroadcaster?
Checking for a single frequency at detonator and rfbroadcaster?
i'm making one plugin, electricity teleport
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How can i find frequency and check it for equal to detonator frequency?
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How can i find frequency and check it for equal to detonator frequency?
IRFObject.GetFrequency()
Do not tag thread as a suggestion if it's not the one.
Do not tag thread as a suggestion if it's not the one.
I know that (something).getfrequency()
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But how can I get frequency from broadcaster and check it for equal to detonator?
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But how can I get frequency from broadcaster and check it for equal to detonator?
IRFObject.GetFrequency() <- Both RFBroadcaster and Detonator have this method since they are both inheriting IRFObject.
To check equality use == operator or Equals() method.
To check equality use == operator or Equals() method.
entity.getfrequency = detonator.getfrequency not working
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I can’t equal methods lol
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I can’t equal methods lol
Korvus55entity.getfrequency = detonator.getfrequency not working
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I can’t equal methods lol
Ok, I'll explain you the way it works:
1. You learn C#
2. You try to write plugins.
Only this order is the way to go, not the opposite.
'=' - is an assignment operator, as I told you -> '==' is an equality compare operator.
C# reference article on this
Note: I'm not trying to offend you or act hostile in any way, but it's just stupid to ask things on forum dedicated for game modding while you do not understand programming language.