Changing plugin to accept short item names?
Hello guys. i have problem. I have plugin on my server. extended recycler, and i need to add it to crates, but developer don't set shortcut name.  I know C++ language but C# not so much. I trying to found parent class of Rust plugin for add shortcut for myself but i cant find shortCut varriable member on this. how i can to do it? thanks.
Adding extra items in loot -> https://umod.org/plugins/extra-loot
Shortname of item you can found into .cs file, its -> box.repair.bench
        private Item CreateItem()
        {
            var item = ItemManager.CreateByName("box.repair.bench", 1, skinID);
            if (item == null)
            {
                return null;
            }
            
            item.name = plugin.GetRecyclerName();
            return item;
        }


i thinks its creating object on the world. Insert repair table -> reset to recycler. but i test it shortname.

5ba216a6d7f65.png Orange
Adding extra items in loot -> https://umod.org/plugins/extra-loot
Shortname of item you can found into .cs file, its -> box.repair.bench

its not working. "inv.giveplayer playername box.repair.bench 1" no make result.

gus21rus

its not working. "inv.giveplayer playername box.repair.bench 1" no make result.

Because that command only for giving default items

5ba216a6d7f65.png Orange

Because that command only for giving default items

how to make a normal shortname. or get actual pluginItem name for add to crates?