Steam: AuthTicketCanceled, players kickedNot An Issue
Just had the server disconnect everyone with "Steam: AuthTicketCanceled" while preventing anyone from reconnecting until I restarted rustdedicated.

Has anyone else had this issue? I think this is the 2nd time this has happened to the server and I don't know what is causing it.
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"

[saddletest[1283467]] SwitchParent Missed horse.corpse[1790216]

[saddletest[1503584]] SwitchParent Missed horse.corpse[1791525]

[saddletest[1491209]] SwitchParent Missed horse.corpse[1791918]

[saddletest[1513834]] SwitchParent Missed horse.corpse[1792478]

Checking for new Steam Item Definitions..

Saved 31,056 ents, cache(0.05), write(0.01), disk(0.00).

Saving complete

[saddletest[1516651]] SwitchParent Missed horse.corpse[1793747]

[playerinfo removed] Rejecting connection - Steam Auth Timeout
[playerinfo removed] Rejecting connection - Steam Auth Timeout
[playerinfo removed] Rejecting connection - Steam Auth Timeout
[playerinfo removed] Rejecting connection - Steam Auth Timeout
The server lost connection to Steam else Steam is having issues. Try restarting the server.
Is there any way to automatically detect this and reset the connection without restarting the server?

It was possible to do this for TF2 but Valve fixed years later.
Not that I know of. Not 100% sure on the cause of it side from it being Steam-related.
So this is a common occurance on all Rust servers?

I noticed that the server lost connection to Steam on Tuesday due to scheduled maintenance yet it did not cause any issues at that time.
I've had trouble with this on my server. It is very random and only affects certain players.
Locked automatically