Hi there,
we are thinking of creating 2 servers that are connected with each other: One would run Hapis, the other a tiny procgen map. On both, there would be a custom NPC each that you can interact with. Upon interacting, there would open a GUI with a button "travel to [other server]". Upon clicking that, the client would automatically call "client.connect <ip:port>" to the other server.
Is it possible to trigger "client.connect" from the server?
Thanks for any hints and replies.
we are thinking of creating 2 servers that are connected with each other: One would run Hapis, the other a tiny procgen map. On both, there would be a custom NPC each that you can interact with. Upon interacting, there would open a GUI with a button "travel to [other server]". Upon clicking that, the client would automatically call "client.connect <ip:port>" to the other server.
Is it possible to trigger "client.connect" from the server?
Thanks for any hints and replies.