Title says all, this is what error I get and what code I'm using. The class has few vectors and quaternions, the vectors are ok but quaternions aren't.
JsonSerializationException: Self referencing loop detected for property 'normalized' with type 'UnityEngine.Quaternion'arena1 = JsonConvert.DeserializeObject<Arena>(Interface.Oxide.DataFileSystem.ReadObject<string>(fileNameArena1),
new JsonSerializerSettings()
{
ReferenceLoopHandling = Newtonsoft.Json.ReferenceLoopHandling.Ignore
});