NullReferenceException at GunTrap.CheckTriggerSolved
I've got two Modded servers constantly crashing every 15-30 minutes.

Before crashing, there will be at least one red error like this
All of my plugins have been updated, so I can't find any reason for why this is happening.

Another type of error I'm getting, is this
As well as this

Any help would be greatly appreciated.
Thanks.

*EDIT* This error just popped up too
Some plugin (or plugins) have mistakes in code. Pluginlist?
In response to 2CHEVSKII ():
Some plugin (or plugins) have mistakes in code. Pluginlist?
This was at the end of the crash log.

ArrayTypeMismatchException: Attempted to access an element as a type incompatible with the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at Facepunch.Pool.FreeInternal[T] (T& obj) [0x0004d] in <307dd482a2e64bf9be49691eccf214aa>:0 at Facepunch.Pool.FreeList[T] (System.Collections.Generic.List`1[T]& obj) [0x00011] in <307dd482a2e64bf9be49691eccf214aa>:0 at GunTrap.CheckTrigger () [0x00078] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 at GunTrap.TriggerCheck () [0x00000] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 at InvokeHandler.DoTick () [0x000d6] in <9b71a6fc9e154695a8333210655cb1fd>:0 at InvokeHandler.LateUpdate () [0x0000c] in <9b71a6fc9e154695a8333210655cb1fd>:0 (Filename: <307dd482a2e64bf9be49691eccf214aa> Line: 0) Crash!!!
Pluginlist maybe?
Listing 52 plugins:
01 "AbsolutSorter" (1.1.30) by Absolut (1.53s) - AbsolutSorter.cs
02 "Admin Radar" (4.5.6) by nivex (1.95s) - AdminRadar.cs
03 "AutoBroadcast" (1.0.8) by Wulf/lukespragg (0.02s) - AutoBroadcast.cs
04 "Better Chat" (5.1.0) by LaserHydra (0.96s) - BetterChat.cs
05 "BetterChatFilter" (1.2.2) by Kinesis (0.17s) - BetterChatFilter.cs
06 "BetterChatFlood" (1.0.5) by Ryan (0.01s) - BetterChatFlood.cs
07 "BetterChat Mute" (1.1.2) by LaserHydra (0.01s) - BetterChatMute.cs
08 "BGrade" (1.0.49) by Ryan (0.10s) - BGrade.cs
09 "Blueprint Manager" (1.0.4) by Jacob (0.20s) - BlueprintManager.cs
10 "BypassQueue" (1.0.1) by Nogrod (0.00s) - BypassQueue.cs
11 "Clans" (2.14.0) by FuJiCuRa (0.98s) - Clans.cs
12 "CovertAdmin" (1.0.6) by redBDGR (0.01s) - CovertAdmin.cs
13 "Crafting Controller" (2.5.3) by Mughisi/nivex/Whispers88 (0.09s) - CraftingController.cs
14 "DiscordAuth" (1.0.0) by MrJeff (0.00s) - DiscordAuth.cs
15 "DiscordMessages" (2.0.2) by Slut (6.86s) - DiscordMessages.cs
16 "DynamicCupShare" (2.6.15) by FuJiCuRa (1.97s) - DynamicCupShare.cs
17 "Easy Chat Commands" (0.1.0) by Jake (0.00s) - EasyChatCommands.cs
18 "Finder" (3.0.4) by Reneb (0.00s) - Finder.cs
19 "Furnace Splitter" (2.1.7) by Skipcast (5.02s) - FurnaceSplitter.cs
20 "Gathering Manager" (2.2.61) by Mughisi (0.11s) - GatherManager.cs
21 "Ignore" (2.1.3) by MisterPixie (0.00s) - Ignore.cs
22 "Image Library" (2.0.46) by Absolut & K1lly0u (0.66s) - ImageLibrary.cs
23 "Inventory Viewer" (3.0.3) by Mughisi (0.16s) - InventoryViewer.cs
24 "Kick Idiots" (1.0.0) by MrJeff (0.00s) - KickIdiots.cs
25 "Kits" (3.2.93) by Reneb (0.33s) - Kits.cs
26 "Loading Messages" (1.0.5) by CosaNostra/VVoid (0.03s) - LoadingMessages.cs
27 "MagicLoot" (0.1.24) by Norn / Kunazai (0.86s) - MagicLoot.cs
28 "NightVision" (1.3.1) by Jake_Rich (0.17s) - NightVision.cs
29 "No Give Notices" (0.2.0) by Wulf/lukespragg (0.00s) - NoGiveNotices.cs
30 "NTeleportation" (1.0.60) by RFC1920 (3.65s) - NTeleportation.cs
31 "PlayerRanks" (1.4.4) by Steenamaroo (1.44s) - PlayerRanks.cs
32 "PrivateMessages" (1.0.31) by MisterPixie (0.08s) - PrivateMessages.cs
33 "Prod" (2.3.0) by Reneb (0.00s) - Prod.cs
34 "Protocol Kick Info" (1.0.3) by Fujikura (0.00s) - ProtocolKickInfo.cs
35 "Quick Smelt" (5.1.2) by Iv Misticos (0.38s) - QuickSmelt.cs
36 "RandomSpawns" (0.2.0) by k1lly0u (0.07s) - RandomSpawns.cs
37 "RemoverTool" (4.2.10) by Reneb/Fuji (0.12s) - RemoverTool.cs
38 "RustNET" (0.1.25) by k1lly0u (18.60s) - RustNET.cs
39 "SecurityCameras" (0.2.24) by k1lly0u (22.89s) - SecurityCameras.cs
40 "SDonate" (1.6.1) by Webmaster10 (0.01s) - SDonate.cs
41 "Sign Artist" (1.1.3) by Mughisi (0.00s) - SignArtist.cs
42 "SkinBox" (1.14.0) by FuJiCuRa (3.04s) - SkinBox.cs
43 "SmoothRestart" (1.2.5) by Fujikura/Visagalis (0.05s) - SmoothRestart.cs
44 "Stack Size Controller" (2.0.0) by Canopy Sheep (0.04s) - StackSizeController.cs
45 "Startup Commands" (1.0.8) by Wulf/lukespragg (0.02s) - StartupCommands.cs
46 "TimeOfDay" (2.3.4) by FuJiCuRa (0.00s) - TimeOfDay.cs
47 "TreasureBox" (0.2.67) by k1lly0u (10.19s) - TreasureBox.cs
48 "Vanish" (0.7.2) by nivex (54.05s) - Vanish.cs
49 "WelcomeMessages" (1.0.5) by Ankawi (0.03s) - WelcomeMessages.cs
50 "WipeAndCount" (1.0.6) by MrJeff (0.01s) - WipeAndCount.cs
51 "Wipe Kits" (1.2.2) by Ryan (0.05s) - WipeKits.cs
52 ZoneManager - Unloaded

(Unloaded ZoneManager myself just now)
In response to 2CHEVSKII ():
Pluginlist maybe?
After starting up the server without NoEscape & Zonemanager, then adding them back in while the server is running, this spam started immediately. I'm guessing it has to do with Zonemanager or NoEscape? Or both?

Hello, i get this error spamming my server console.
NullReferenceException: Object reference not set to an instance of an object
  at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x0001e] in <3e4da02cf86b4fc686ed0ac61bffc210>:0 
  at GunTrap.CheckTrigger () [0x00132] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at GunTrap.TriggerCheck () [0x00000] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at InvokeHandler.DoTick () [0x000d6] in <9b71a6fc9e154695a8333210655cb1fd>:0 
  at InvokeHandler.LateUpdate () [0x0000c] in <9b71a6fc9e154695a8333210655cb1fd>:0 ​

is it plugin relevant or rust itself ? i use all the same plugins before rust server update.

After the update my server is crashing too, sometimes I see NullRef but this time it crashed without showing anything
In response to Jonathan20018 ():
This was at the end of the crash log.

ArrayTypeMismatchException: Attempted to access an...
Have you fixed the crashes? What SO are you using?
Please try the latest Oxide build and let me know if the issue persists, thanks.
In response to Wulf ():
Please try the latest Oxide build and let me know if the issue persists, thanks.

I have not updated but I get spam of this

 

NullReferenceException: Object reference not set to an instance of an object
  at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x0001e] in <3e4da02cf86b4fc686ed0ac61bffc210>:0 
  at GunTrap.CheckTrigger () [0x00132] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at GunTrap.TriggerCheck () [0x00000] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at InvokeHandler.DoTick () [0x000d6] in <9b71a6fc9e154695a8333210655cb1fd>:0 
  at InvokeHandler.LateUpdate () [0x0000c] in <9b71a6fc9e154695a8333210655cb1fd>:0 
 
NullReferenceException: Object reference not set to an instance of an object
  at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x0002f] in <3e4da02cf86b4fc686ed0ac61bffc210>:0 
  at System.Collections.Generic.HashSet`1[T].Add (T item) [0x00000] in <3e4da02cf86b4fc686ed0ac61bffc210>:0 
  at TriggerBase.OnEntityEnter (BaseEntity ent) [0x0002a] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at TriggerBase.OnObjectAdded (UnityEngine.GameObject obj) [0x00019] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at TriggerBase.OnTriggerEnter (UnityEngine.Collider collider) [0x0006c] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
Update Oxide please.
NullReferenceException: Object reference not set to an instance of an object
  at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x0001e] in <3e4da02cf86b4fc686ed0ac61bffc210>:0 
  at GunTrap.CheckTrigger () [0x00132] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at GunTrap.TriggerCheck () [0x00000] in <a85cfe9df6984a3b87f0d164ca8d2296>:0 
  at InvokeHandler.DoTick () [0x000d6] in <9b71a6fc9e154695a8333210655cb1fd>:0 
  at InvokeHandler.LateUpdate () [0x0000c] in <9b71a6fc9e154695a8333210655cb1fd>:0 
 
(Filename: <3e4da02cf86b4fc686ed0ac61bffc210> Line: 0)

Not sure what is causing this to spam my RCON.. Didnt start doing this until the latest updates

Update Oxide please.
Locked automatically