NullReferenceException at HandleMessageFixed
after todays update lot NullReferenceException in console

NullReferenceException: Object reference not set to an instance of an object
  at Oxide.Core.Logging.Logger.HandleMessage (System.String message, System.String stackTrace, Oxide.Core.Logging.LogType logType) [0x0005b] in <4452f821def6406d834e4149849fe7ea>:0 
  at Oxide.Game.Rust.RustExtension.HandleLog (System.String message, System.String stackTrace, UnityEngine.LogType logType) [0x00032] in :0 
  at (wrapper delegate-invoke) System.Action`3[System.String,System.String,UnityEngine.LogType].invoke_void_T1_T2_T3(string,string,UnityEngine.LogType)
  at Facepunch.Output.LogHandler (System.String log, System.String stacktrace, UnityEngine.LogType type) [0x00158] in :0 
  at (wrapper delegate-invoke) .invoke_void_string_string_LogType(string,string,UnityEngine.LogType)
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00014] in :0 
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
UnityEngine.Debug:LogFormat(String, Object[])
d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 ​
New build will be up shortly, sorry. Didn't mean for that change to make it in.
no problem !:) thank you
In response to Wulf ():
New build will be up shortly, sorry. Didn't mean for that change to make it in.

Spamming F5 lol

 

We sincerely appreciate all the work you do!



Merged post

Weird, server eventually started but the console was blank until the end.
If you see no console, you are not fully updated. Zero changes in the latest build other than updating for Rust.

I'll reupdate again and validate server files. Console wouldn't show when I grabbed your latest build from ~10 minutes ago.

EDIT: I'm seeing text this time. Weird. Maybe the download button was pointing to a different build on https://umod.org/games/rust ? I reloaded again and it seems to be working.

In response to theshadow ():
I'll reupdate again and validate server files. Console wouldn't show when I grabbed your latest buil...
same here
empty console, all updates fresh

but all seem to run
Check your server log for errors. If you see anything related to "HandleMessage", you are not on the latest Oxide build. There are no changes in the latest Oxide build for Oxide itself, the only issue was in the previous build.
In response to Wulf ():
Check your server log for errors. If you see anything related to "HandleMessage", you are not on the...
nothing like that in server.log, but a running server / oxide with empty console.

no errors shown in log at all
I'm getting this too. I'm going to try the mods-update command again. 

Merged post

It's good now. What are all these errors in the beginning of the server loading though? 
T8rSHRi.png
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