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I've had my server running for almost a year, and I've been with my current host for about 6 months. I've not any issues with my currently installed plugins until the May update. Since then, a good amount of them that I've been using without issues have started taking longer and longer to query. I only have a few installed and most of them are just for logging or other admin purposes.
This is what it has started looking like:
(16:39:19) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 806ms
(16:39:20) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 934ms
(16:39:21) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 1490ms
(16:39:22) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 986ms
(16:39:23) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 918ms
(16:39:26) | Calling 'OnItemAddedToContainer' on 'LootLogs v0.1.4' took 2772ms
(16:39:28) | Calling 'OnItemRemovedFromContainer' on 'LootLogs v0.1.4' took average 7906ms
(14:43:53) | Calling 'OnUserChat' on 'UFilter v5.0.5' took 12370ms
(19:12:02) | Calling 'OnPlayerInit' on 'CombatLogDb v1.1.0' took 9737msThis causes the server to rubberband the entire time, which is becoming quite annoying. Some plugins are seemingly unaffected, but enough of them have started acting up out of nowhere to lead me to believe any individual plugin could be at fault.
This has not been an issue before. Sometimes it will be so bad that it can take up to 25 seconds, kicking everyone from the server.
LootLogs is the worst, because it is called so many times and so often, but most others are just as bad. I even 'optimized' it by removing over half of what it used to log (without problems), and it made zero difference.
I'm just curious as to what this is about. Is it Oxide? Is it that these plugins truly did "go bad" all of a sudden? Could this be an issue with my server host? They claim they are having no issues and I shouldn't be seeing this. Keep in mind, I've made no major changes to the server and none of these plugins have been updated or changed since I installed them. Entity count is the same as always, as is the relatively low player count. Does anyone have any ideas?