Normally the game remembers your selected rock and/or torch skins and applies them on spawn, but if I'm using an auto-kit, players instead get whatever skin is set in the kit.
Would be nice if there were some way to configure Rust Kits to apply the user's currently selected skins to an auto-kit, or to have preserve items from the default kit that have the same itemid as items from the auto-kit, or something...