Call Running Man on Specific PlayerSuggestion

Hey there :)

I was wondering, if you could add the option to call the running man on a specific player instead of a random person?
A call would then look something like \eventon <playerID> whereas the playerID or a player name is optional. If no player ID is provided, a random player is selected and if the player is not online, the event fails.

I think I know at which locations the code would need to be altered to add that functionality, but would love it to be part of the official release.

Thanks for the suggestion.
It's now in the new version as optional option
/eventon <PlayerID/PlayerName>

Awesome, thanks for adding!

Unfortunately, at least for me, when I call the /eventon <Name>, two events are triggered, the first with the specified person, the second with a random one.

Fixed the double call, sorry missed to put two return statement

Awesome, thanks :)

Sorry to bother again, but I have found another bug, that might, however, have existed before:

when cancelling the running man event, the additional compass information is not being deleted from the screen, that only happens when the event is ending normally.