recently it just stopped restoring for some players not all.
Not restoring for some players
can confirm this stopped working randomly for some players.
one player eventually got his loot back after 15 respawns.
having the same issue
Item.SetParent caused remove - this shouldn't ever happenMerged post
Could this also be causing memory leaks?
Since the Rust update, I've had multiple crashes due to memory leaks.