We use this plugin, but with the update today (feb 1st) in game backpacks are now a part of the game. I think an update will be needed to make these backpacks and thier items restore to you on death. on test, they just fall to ground at the moment. Im sure the dev already knows and has the fix coming, but just in case, thought i should make a topic
In game backpack and its itemsSolved
You can allow the backpack to be restored by setting the following config option.
"Can drop active item on death": false,This works because Facepunch implemented backpacks dropping on death using the same logic as for dropping the held/active item. This means that other plugins such as No Weapon Drop will also prevent the backpack from dropping. Since the backpack doesn't get dropped this way, it remains in the inventory which allows the plugin to use its existing logic to save and restore the backpack and its contents.
your right, omg, thank you. i had this already set, unsure how earlier i was able to suicide and find my backpack. but if it aint broke,... thanks for the response
Can you change the status to solved :)
To bad this isn't a seperate permission (for like VIPS)
setting in the config "Can drop active item on death": false,
is set
and the backpack does restore, but not when you die from falling, it pops off and stares at you while you bleed out. when you magically respawn, backpack is indeed gone, and sitting next to your corpse. it must handle falling death differently. can this be fixed?
phatblinkiesetting in the config "Can drop active item on death": false,
is set
and the backpack does restore, but not when you die from falling, it pops off and stares at you while you bleed out. when you magically respawn, backpack is indeed gone, and sitting next to your corpse. it must handle falling death differently. can this be fixed?
Since my earlier post, there was an update which added the following config option, which addresses that case.
"Can drop backpack on death": false,
Regarding TwoShoes's comment, looks like there will be a new hook in the March Oxide update which could be used to decide whether to the drop the backpack more selectively, so permissions could be added after that.
maybe i didnt add this, but the version i am running is the v0.6.0 and the setting is set to false. what i am saying, is that for falling deaths, it still drops it. on the lastest 0.6.0 version
It shouldn't be possible for the vanilla backpack to drop at all, using the config option from my latest post. Can you post your config so I can confirm you set the correct option?
{
"Give default items upon respawn if the players is having items restored": false,
"Can drop active item on death": false,
"Can drop backpack on death": true,
"Don't restore items if player commited suicide": false,
"Wipe stored data when the map wipes": true,
"Percentage of total items lost (Permission Name | Percentage (0 - 100))": {
"restoreupondeath.default": {
"Belt": 0,
"Wear": 0,
"Main": 0
},
"restoreupondeath.beltonly": {
"Belt": 0,
"Wear": 100,
"Main": 0
},
"restoreupondeath.admin": {
"Belt": 100,
"Wear": 100,
"Main": 100
}
},
"Version": {
"Major": 0,
"Minor": 6,
"Patch": 0
}
}Merged post
of for heck sake, now i see the can drop backpack omg, sorry
phatblinkie{ "Give default items upon respawn if the players is having items restored": false, "Can drop active item on death": false, "Can drop backpack on death": true, "Don't restore items if player commited suicide": false, "Wipe stored data when the map wipes": true, "Percentage of total items lost (Permission Name | Percentage (0 - 100))": { "restoreupondeath.default": { "Belt": 0, "Wear": 0, "Main": 0 }, "restoreupondeath.beltonly": { "Belt": 0, "Wear": 100, "Main": 0 }, "restoreupondeath.admin": { "Belt": 100, "Wear": 100, "Main": 100 } }, "Version": { "Major": 0, "Minor": 6, "Patch": 0 } }
Merged post
of for heck sake, now i see the can drop backpack omg, sorry
Don't feel bad, it happens to me all the time.
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