Remove Items but not structure?

Hello @author
I was wondering if it is possible to add an option where when remove time limit is set, it still doesnt effect the item removals?

I have a 15 min timer set to remove, and players cannot remove any structure or items after 15 minutes of its placement, (to discourage hidden loot rooms) but this setting effects everything with the timer. 

If an option could be made that would separate structure and item timers?

Thanks

Are you talking about this option?   "RemoveType - Normal - Entity Spawned Time Limit - Enabled"

Yes sir

In the .cs file, find the IsEntityTimeLimit code block and modify it to this.

private static bool IsEntityTimeLimit(BaseEntity entity)
        {
            if (entity.net == null)
            {
                return true;
            }
            // start: just add this code block
            if (entity is BuildingBlock)
            {
                return false;
            }
            // end
            float spawnedTime;
            if (_instance._entitySpawnedTimes.TryGetValue(entity.net.ID, out spawnedTime))
            {
                return Time.realtimeSinceStartup - spawnedTime > _configData.global.limitTime;
            }
            return true;
        }​