Stop beeping when using?

How do i get the beeping to stop when using the removertool ?

What is beeping?

When ever i activate the remover and i look at abjects it makes a codelock beep sound just wondering how i turn it off.

This has nothing to do with the plugin...
What are you looking at? 
Can you send your config file? 

NukeSter

When ever i activate the remover and i look at abjects it makes a codelock beep sound just wondering how i turn it off.

I honestly get the same thing... I was just looking for the code that did it when i decided to look here... it happens when i am using remover tool - i think the only main thing i have that is off of default is require TC/Locks and usetool hammer

For me, whenever i am walking around in a base looking at whatever (walls, doors, boxes, etc.) the beeping happens until remover tool times out or until i disable remover tool.

https://pastebin.com/kq4UQ6K2

Based on the described behavior, it sounds like there is probably a plugin utilizing the canRemove hook that Remover Tool exposes, which is used to prevent certain entities from being removed in particular circumstances. Whatever plugin is doing this is also running the code lock denied effect when blocking removal. The beeping happens constantly because the hook is run on a regular interval while the Remover Tool is active, to determine whether the UI should display the entity as removable.

The next step is to determine which plugin is responsible, and to get it patched to stop running the code lock effect in the canRemove hook.

i'll grep thru my plugins to see what i can find.

Thank you.

nfxvuw8xiGNeHlC.jpg WhiteThunder

Based on the described behavior, it sounds like there is probably a plugin utilizing the canRemove hook that Remover Tool exposes, which is used to prevent certain entities from being removed in particular circumstances. Whatever plugin is doing this is also running the code lock denied effect when blocking removal. The beeping happens constantly because the hook is run on a regular interval while the Remover Tool is active, to determine whether the UI should display the entity as removable.

The next step is to determine which plugin is responsible, and to get it patched to stop running the code lock effect in the canRemove hook.

So, i have no other canRemove references in my plugins folder... 
One thing I thought of though is that i dont hear "code lock denied" I hear the beep as if i just opened a code lock door... so i mean, it could be checkng the same thing... but i just dont know...

It has to be the "CanRemove" function... because it only beeps when something is displayed in the remover tool UI...
continuing to search...

Thank you

xeryax
So, i have no other canRemove references in my plugins folder... 
One thing I thought of though is that i dont hear "code lock denied" I hear the beep as if i just opened a code lock door... so i mean, it could be checkng the same thing... but i just dont know...

It has to be the "CanRemove" function... because it only beeps when something is displayed in the remover tool UI...
continuing to search...

Yeah, not sure what else it could be besides something hooking canRemove. Makes sense that it would play the unlock effect instead since I'm guessing it's not blocking removal of those entities, but rather allowing it. I also loaded the plugin with the config you provided and wasn't able to reproduce the issue, so the difference must be in which plugins you are running or how you have configured them.

Also, when did this issue start? Did you install or update any plugins around that time?

If a code search isn't turning up anything, the code may be obfuscated, as some plugins have been known to be. At this point, you should be able to quickly pinpoint the culprit by unloading your plugins one by one until the issue goes away.