Partial refund and block usage in cases?Solved
2 Questions: How do I do a 50% refund and how do I make it so the remover tool is blocked from use when a non-unlocked/non-authorized code lock is nearby?

(Admin: if you could please remove the extra the before "remover")
For question 1:  remove.building <price / refund> <percentage> -- Set price or refund for all buildings. //So you should type "remove.building refund 50" in server console.
For question 2: Try to enable it? -> "Use Building Locks": true.
5c18c7da631b5.jpg Arainrr
For question 1:  remove.building <price / refund> <percentage> -- Set price or refund for all buildings. //So you should type "remove.building refund 50" in server console.
For question 2: Try to enable it? -> "Use Building Locks": true.
The first part worked, the second part didn't because "use building locks" doesn't exist in the config file.
Make sure you're using the latest version...
5c18c7da631b5.jpg Arainrr
Make sure you're using the latest version...
Two questions, do I need to delete all files including config during an update? What does ""Exclude Building Blocks": true," do?
You don't need to delete any file, but it's best to back it up.
  "Remove Damaged Entities": {
    "Enabled": false,
    "Exclude Building Blocks": true,  /// It can be deleted regardless of the health percentage of the building. . .
    "Percentage (Can be removed when (health / max health * 100) is not less than it)": 90.0
  },​
 
5c18c7da631b5.jpg Arainrr
You don't need to delete any file, but it's best to back it up.
  "Remove Damaged Entities": {
    "Enabled": false,
    "Exclude Building Blocks": true,  /// It can be deleted regardless of the health percentage of the building. . .
    "Percentage (Can be removed when (health / max health * 100) is not less than it)": 90.0
  },​
 

So I'm still confused, what does exclude building blocks do if set to true/false, and how does it affect the above and below parameters?

Also, how do I make the hammer automatically equip once someone types /remove, it used to do it, but it doesn't anymore? I'm using hammer-only mode, if that wasn't clear by this question.

The hammer needs to be equipped by the player
  "Exclude Building Blocks": true,  /// It can be deleted regardless of the health percentage of the building. . .​
5c18c7da631b5.jpg Arainrr
The hammer needs to be equipped by the player
  "Exclude Building Blocks": true,  /// It can be deleted regardless of the health percentage of the building. . .​

Well, it used to do it by itself, but the newest update changed it for me.

My question about the "exclude building blocks" still really isn't answered. If I set that to true, but the one above it is set to false, it doesn't matter right?

"Remove Damaged Entities": {
  "Enabled": false, /////////  If this is false, none of the following options will work
  "Exclude Building Blocks": true, 
  "Percentage (Can be removed when (health/max health * 100) is not less than it)": 90.0
},​
Locked automatically