The plugin failed.
RemoveAnimalsAI - Failed to compile: An object reference is required for the non-static field, method, or property 'FSMComponent.workQueue' | Line: 20, Pos: 42
Console is being spammed with
onoMod.Utils.DynamicMethodDefinition:ServerMgr.Update_Patch1(ServerMgr)
Server Exception: FSMComponent.BudgetedUpdate
NullReferenceException: Object reference not set to an instance of an object.
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x00018] in <dce824bf6f64481d908e6fe02c35a666>:0
at UnityEngine.Component.get_gameObject () [0x00006] in <dce824bf6f64481d908e6fe02c35a666>:0
at UnityEngine.Component.TryGetComponent[T] (T& component) [0x00001] in <dce824bf6f64481d908e6fe02c35a666>:0
at Rust.Ai.Gen2.SenseComponent.InSameTeam (BaseEntity other) [0x0000e] in <8f1295ea362d4c149e48a9816be28087>:0
at Rust.Ai.Gen2.SenseComponent.Tick () [0x000e1] in <8f1295ea362d4c149e48a9816be28087>:0
at Rust.Ai.Gen2.FSMComponent+TickFSMWorkQueue.RunJob (Rust.Ai.Gen2.FSMComponent component) [0x00019] in <8f1295ea362d4c149e48a9816be28087>:0
at PersistentObjectWorkQueue`1[T].RunList (System.Double maximumMilliseconds) [0x000e2] in <df4d6408501142dfabbf1c3dea25ddcb>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ServerMgr.Update_Patch1(ServerMgr)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)