- I'm looking to display time by the hour on the server. Should be simple. I've seen in several servers already.
- I'd also like to get the warp mod back somehow with the ability to have a cooldown that doesn't break on restart. Right now don't have the warp mod at all.
- I'd also like to turn kegs on but be able to modify the damage they do and recipe for crafting. Should also be simple as some server owners have this ability because it was leaked but not made public or it was paid for I'm not 100% sure.
-I'd also like to add special effects to swords, armor, shields, arrows, etc. I know its possible from what I've seen but not exactly sure how to do it with limited knowledge.
-I'd also like admin ability to setup multiple shops through grand exchange mod.
------Example, Armor shop, weapon shop, fishing shop, etc. I don't want to have to buy the game 10 times and use different logins.
This is kind of the complicated one.
- Using a combination of the race mod, kit mod, levels mod, and developing some type of class progression. I'd like to be able to choose a race, and a class either Fighter or Mystic. The class they choose makes class progression paths available after they reach certain levels, say level 10 the Fighter can choose Squire, Rouge, Warrior and Mystic can choose Mage, etc, etc, they would have acces to new kits and each class can have admin abilities. I need help with the classes and admin abilities.
-----Example, Race chosen Fighter, Level 1, access kit named "Fighter" has wooden sword and wooden shield food and water, and ability instantbuild.
-Progression, at level 10 prompts /rschange and new list appears, can now choose a class progression Knight, Warrior, Rouge, etc but multiple paths available to choose from, and has access to kit level 10's with new abilities including previous Fighter class ability instantbuild but also depending on class progression chosen a new ability such as butcher or time control, weather control, etc. Thats the idea.
- I'd also like to get the warp mod back somehow with the ability to have a cooldown that doesn't break on restart. Right now don't have the warp mod at all.
- I'd also like to turn kegs on but be able to modify the damage they do and recipe for crafting. Should also be simple as some server owners have this ability because it was leaked but not made public or it was paid for I'm not 100% sure.
-I'd also like to add special effects to swords, armor, shields, arrows, etc. I know its possible from what I've seen but not exactly sure how to do it with limited knowledge.
-I'd also like admin ability to setup multiple shops through grand exchange mod.
------Example, Armor shop, weapon shop, fishing shop, etc. I don't want to have to buy the game 10 times and use different logins.
This is kind of the complicated one.
- Using a combination of the race mod, kit mod, levels mod, and developing some type of class progression. I'd like to be able to choose a race, and a class either Fighter or Mystic. The class they choose makes class progression paths available after they reach certain levels, say level 10 the Fighter can choose Squire, Rouge, Warrior and Mystic can choose Mage, etc, etc, they would have acces to new kits and each class can have admin abilities. I need help with the classes and admin abilities.
-----Example, Race chosen Fighter, Level 1, access kit named "Fighter" has wooden sword and wooden shield food and water, and ability instantbuild.
-Progression, at level 10 prompts /rschange and new list appears, can now choose a class progression Knight, Warrior, Rouge, etc but multiple paths available to choose from, and has access to kit level 10's with new abilities including previous Fighter class ability instantbuild but also depending on class progression chosen a new ability such as butcher or time control, weather control, etc. Thats the idea.

