Is there a way to make the explosions bigger?
Possible to have bigger explosions?
I just increase the amount of rockets, increase the damage modifier and increase the amount of fireballs, I find that it is sufficient to take down a stone roof or walls , damages high external walls and scares the cr** out of new players who think they are under attack.
pookins
I just increase the amount of rockets, increase the damage modifier and increase the amount of fireballs, I find that it is sufficient to take down a stone roof or walls , damages high external walls and scares the cr** out of new players who think they are under attack.
What do you have yours set at, if I may ask?
I was hoping there were a way to use the explosion size of satchel charges or bigger
Here is my config
{
"BarrageSettings": {
"NumberOfRockets": 120,
"RocketDelay": 0.13,
"RocketSpread": 16.0
},
"DamageControl": {
"DamageMultiplier": 2.5
},
"Options": {
"EnableAutomaticEvents": true,
"EventTimers": {
"EventInterval": 30,
"RandomTimerMax": 50,
"RandomTimerMin": 10,
"UseRandomTimer": true
},
"GlobalDropMultiplier": 2.5,
"NotifyEvent": true
},
"z_IntensitySettings": {
"Settings_Extreme": {
"Duration": 230,
"FireRocketChance": 80,
"ItemDropControl": {
"EnableItemDrop": true,
"ItemsToDrop": [
{
"Maximum": 400,
"Minimum": 250,
"Shortname": "stones"
},
{
"Maximum": 300,
"Minimum": 125,
"Shortname": "metal.fragments"
},
{
"Maximum": 100,
"Minimum": 50,
"Shortname": "metal.refined"
},
{
"Maximum": 120,
"Minimum": 45,
"Shortname": "sulfur.ore"
}
]
},
"Radius": 100.0,
"RocketAmount": 170
},
"Settings_Mild": {
"Duration": 100,
"FireRocketChance": 60,
"ItemDropControl": {
"EnableItemDrop": true,
"ItemsToDrop": [
{
"Maximum": 120,
"Minimum": 80,
"Shortname": "stones"
},
{
"Maximum": 100,
"Minimum": 50,
"Shortname": "metal.refined"
},
{
"Maximum": 50,
"Minimum": 25,
"Shortname": "metal.ore"
}
]
},
"Radius": 500.0,
"RocketAmount": 120
},
"Settings_Optimal": {
"Duration": 320,
"FireRocketChance": 90,
"ItemDropControl": {
"EnableItemDrop": true,
"ItemsToDrop": [
{
"Maximum": 250,
"Minimum": 160,
"Shortname": "stones"
},
{
"Maximum": 100,
"Minimum": 50,
"Shortname": "metal.refined"
},
{
"Maximum": 120,
"Minimum": 60,
"Shortname": "metal.fragments"
},
{
"Maximum": 50,
"Minimum": 20,
"Shortname": "hq.metal.ore"
}
]
},
"Radius": 300.0,
"RocketAmount": 145
}
}
}