Possible to have bigger explosions?
Is there a way to make the explosions bigger?
I just increase the amount of rockets, increase the damage modifier and increase the  amount of fireballs, I find that it is sufficient to take down a stone roof or walls , damages high external walls and scares the cr** out of new players who think they are under attack.
5b7d22c4ef71f.jpg pookins
I just increase the amount of rockets, increase the damage modifier and increase the  amount of fireballs, I find that it is sufficient to take down a stone roof or walls , damages high external walls and scares the cr** out of new players who think they are under attack.

What do you have yours set at, if I may ask?

I was hoping there were a way to use the explosion size of satchel charges or bigger

Here is my config
{
  "BarrageSettings": {
    "NumberOfRockets": 120,
    "RocketDelay": 0.13,
    "RocketSpread": 16.0
  },
  "DamageControl": {
    "DamageMultiplier": 2.5
  },
  "Options": {
    "EnableAutomaticEvents": true,
    "EventTimers": {
      "EventInterval": 30,
      "RandomTimerMax": 50,
      "RandomTimerMin": 10,
      "UseRandomTimer": true
    },
    "GlobalDropMultiplier": 2.5,
    "NotifyEvent": true
  },
  "z_IntensitySettings": {
    "Settings_Extreme": {
      "Duration": 230,
      "FireRocketChance": 80,
      "ItemDropControl": {
        "EnableItemDrop": true,
        "ItemsToDrop": [
          {
            "Maximum": 400,
            "Minimum": 250,
            "Shortname": "stones"
          },
          {
            "Maximum": 300,
            "Minimum": 125,
            "Shortname": "metal.fragments"
          },
          {
            "Maximum": 100,
            "Minimum": 50,
            "Shortname": "metal.refined"
          },
          {
            "Maximum": 120,
            "Minimum": 45,
            "Shortname": "sulfur.ore"
          }
        ]
      },
      "Radius": 100.0,
      "RocketAmount": 170
    },
    "Settings_Mild": {
      "Duration": 100,
      "FireRocketChance": 60,
      "ItemDropControl": {
        "EnableItemDrop": true,
        "ItemsToDrop": [
          {
            "Maximum": 120,
            "Minimum": 80,
            "Shortname": "stones"
          },
          {
            "Maximum": 100,
            "Minimum": 50,
            "Shortname": "metal.refined"
          },
          {
            "Maximum": 50,
            "Minimum": 25,
            "Shortname": "metal.ore"
          }
        ]
      },
      "Radius": 500.0,
      "RocketAmount": 120
    },
    "Settings_Optimal": {
      "Duration": 320,
      "FireRocketChance": 90,
      "ItemDropControl": {
        "EnableItemDrop": true,
        "ItemsToDrop": [
          {
            "Maximum": 250,
            "Minimum": 160,
            "Shortname": "stones"
          },
          {
            "Maximum": 100,
            "Minimum": 50,
            "Shortname": "metal.refined"
          },
          {
            "Maximum": 120,
            "Minimum": 60,
            "Shortname": "metal.fragments"
          },
          {
            "Maximum": 50,
            "Minimum": 20,
            "Shortname": "hq.metal.ore"
          }
        ]
      },
      "Radius": 300.0,
      "RocketAmount": 145
    }
  }
}​