So idk if it's only from the turrets or also the loot boxes but some assault rifles that get dropped are broken as in you cannot use them or reload them
Drops broken assault rifles
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
(18:53:32) | Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
also getting this in console maybe its related
Maybe the error is with CopyPaste where the stacksize of an AK in a turret is bigger than 1, I dont know if I maybe made a mistake somewhere but could this be related?
hi. the spam is an issue with CopyPaste not removing from saveList when enableSaving is false. I've reported it. I figured it would be fixed by now so looks like I'm going to need to implement some workaround for it in RB then.
weapons from turrets being broken is a bug in RB and I'll fix it
nivexhi. the spam is an issue with CopyPaste not removing from saveList when enableSaving is false. I've reported it. I figured it would be fixed by now so looks like I'm going to need to implement some workaround for it in RB then.
weapons from turrets being broken is a bug in RB and I'll fix it
Thanks a lot for your fast reply. I really like this plugin it breathes life in an otherwise empty server.
Last night my server restarted and a few bases spawned and I did not see the message for a while, but now after half an hour and a few server saves it starts again maybe also because I reloaded the plugin. 
But last night it was much more I couldnt even read the console, so maybe a server restart does clear it up?
Would you recommend to make the turrets not drop weapons to be safe then?
that happens when a base despawns that has weapons from your auto turrets in the copypaste file. there's nothing wrong with those files, but CopyPaste isn't removing them from the saveList. just use the rb savefix command for now
Thanks rb savefix seemed to have fixed it