Members found a exploid

some people on the server found out that if a raidable base spawns in or close to the water they can use a sub whit torpedos to thake down armored base, as if it was nothing.

is there a option to turn down dps from torpedos or disable it?

heya. yes, it is intended that the damage be good and configurable against bases.

Torpedo Damage Multiplier is in the profiles

It seems to take les than 4 torpedos to take down a armored wall.

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we mange to set torpedo damge to 0 tanks to this info.
thank you verry much
 

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I've 2 things on my mind that I don't want to waste a new topic on, there just some small questions

If I build a ridable base and put a minigun in auto turret and rest of auto turrets are empty will the plugin put AK's in all turrets ? so remove the minigun from the auto turret ?
And do you know what plugin is used to put auto turrets and boxes on walls and celling ?

last I heard miniguns wouldn't do anything in a turret, but you can try.

yes you can do it that way if Remove Equipped Weapon is set to false then any turret without one will have one equipped.

I am sure one exists. I just use the spawn console command provided by the game.