some people on the server found out that if a raidable base spawns in or close to the water they can use a sub whit torpedos to thake down armored base, as if it was nothing.
is there a option to turn down dps from torpedos or disable it?
Members found a exploid
heya. yes, it is intended that the damage be good and configurable against bases.
Torpedo Damage Multiplier is in the profiles
It seems to take les than 4 torpedos to take down a armored wall.
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we mange to set torpedo damge to 0 tanks to this info.
thank you verry much
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I've 2 things on my mind that I don't want to waste a new topic on, there just some small questions
If I build a ridable base and put a minigun in auto turret and rest of auto turrets are empty will the plugin put AK's in all turrets ? so remove the minigun from the auto turret ?
And do you know what plugin is used to put auto turrets and boxes on walls and celling ?
last I heard miniguns wouldn't do anything in a turret, but you can try.
yes you can do it that way if Remove Equipped Weapon is set to false then any turret without one will have one equipped.
I am sure one exists. I just use the spawn console command provided by the game.