Aggro Settings with Other NPCs

Example - Base spawns with 5 scientists , and 5 murderers, some "BotReSpawn" NPC's stumble across a raidable base and start Shooting the mobs that spawn with the base. The Raidable Base NPC's will just stand there and take damage until they die and not respond. Am i missing a setting somewhere?

hi, I have this noted down already

I have BotReSpawn (since it came out in its original form) alongside three other plugins that spawn NPC's I have never had the BotReSpawn bots kill any bots from any other plugin or game bots, check your BotRespawn settings,


"Ignore_All_Players": false,
"Ignore_Sleepers": true,
"Target_Noobs": false,
"NPCs_Attack_Animals": false,
"Friendly_Fire_Safe": false,
"Melee_DamageScale": 1.0,
"RangeWeapon_DamageScale": 1.0,
"Rocket_DamageScale": 1.0,
"Assist_Sense_Range": 30,
"Victim_Bleed_Amount_Per_Hit": 1,
"Victim_Bleed_Amount_Max": 100,
"Bleed_Amount_Is_Percent_Of_Damage": false,
"Target_ZombieHorde": 0,
"Target_HumanNPC": 0,
"Target_Other_Npcs": 0,

the other report of this wanted my npcs to attack those npcs, but ya it would be better if they just ignored each other.

I WANT them to be waging wars with eachother actually haha. Players can 3rd party or 4th party already existing turf battles with NPC's and pick a side mid-fight type of deal. I've gotten most of them to play along but the ones that spawn with the bases are giving me some trouble. 

did you enable Allow Npcs To Target Other Npcs in the config

Merged post

nevermind, they still ignore botrespawn npcs. the game ai isn't storing them in the npc memory so that's why it isn't working. i don't know why it isn't storing them in memory yet

Merged post

ok Allow Npcs To Target Other Npcs will work next update against any npc