{
"Settings": {
"Experimental [* = everything]": {
"Apply Custom Auto Height To": [],
"Bunker Bases Or Profiles": [],
"Multi Foundation Bases Or Profiles": []
},
"Raid Management": {
"Grids To Block Spawns At": [],
"Block Spawns At Positions": [
{
"position": "(0.0, 0.0, 0.0)",
"radius": 200.0
}
],
"Additional Map Prefabs To Block Spawns At": {
"test_prefab": 150.0,
"test_prefab_2": 125.25
},
"Eject Mounts": {
"All Controlled Mounts": false,
"All Other Mounts": false,
"Boats": false,
"Campers": true,
"Cars (Basic)": false,
"Cars (Modular)": false,
"Chinook": false,
"Flying Carpet": false,
"Horses": false,
"HotAirBalloon": true,
"Jetpacks": true,
"MiniCopters": false,
"Pianos": true,
"Scrap Transport Helicopters": false,
"Snowmobiles": false
},
"Max Amount Of Players Allowed To Enter (0 = infinite, -1 = none)": {
"Maintained Events": 0,
"Manual Events": 0,
"Scheduled Events": 0,
"Bypass For PVP Bases": false
},
"Additional Containers To Include As Boxes": [],
"Difficulty Colors (Border)": {
"Normal": "000000"
},
"Difficulty Colors (Inner)": {
"Normal": "00FF00"
},
"Entities Allowed To Drop Loot": {
"Auto Turrets": false,
"Flame Turret": false,
"Fog Machine": false,
"Gun Trap": false,
"SAM Site": false
},
"Additional Blocked Colliders": [
"cube"
],
"Allow Teleport": false,
"Allow Cupboard Loot To Drop": true,
"Allow Players To Build": true,
"Allow Players To Use Ladders": true,
"Allow Players To Upgrade Event Buildings": false,
"Allow Player Bags To Be Lootable At PVP Bases": true,
"Allow Player Bags To Be Lootable At PVE Bases": true,
"Allow Players To Loot Traps": false,
"Allow Npcs To Target Other Npcs": false,
"Allow Raid Bases Inland": true,
"Allow Raid Bases On Beaches": true,
"Allow Raid Bases On Ice Sheets": false,
"Allow Raid Bases On Roads": false,
"Allow Raid Bases On Rivers": true,
"Allow Raid Bases On Railroads": false,
"Allow Raid Bases On Building Topology": true,
"Allow Raid Bases On Monument Topology": false,
"Amount Of Spawn Position Checks Per Frame (ADVANCED USERS ONLY)": 25,
"Allow Vending Machines To Broadcast": false,
"Backpacks Can Be Opened At PVE Bases": true,
"Backpacks Can Be Opened At PVP Bases": true,
"Backpacks Drop At PVE Bases": false,
"Backpacks Drop At PVP Bases": false,
"Block Npc Kits Plugin": false,
"Block Helicopter Damage To Bases": false,
"Block Mounted Damage To Bases And Players": false,
"Block Mini Collision Damage": false,
"Block DoubleJump Plugin": true,
"Block RestoreUponDeath Plugin For PVP Bases": false,
"Block RestoreUponDeath Plugin For PVE Bases": false,
"Block LifeSupport Plugin": true,
"Block Rewards During Server Restart": false,
"Bypass Lock Treasure To First Attacker For PVE Bases": false,
"Bypass Lock Treasure To First Attacker For PVP Bases": false,
"Despawn Spawned Mounts": true,
"Do Not Destroy Player Built Deployables": true,
"Do Not Destroy Player Built Structures": true,
"Distance To Spawn From Center Of Map": 200.0,
"Divide Rewards Among All Raiders": true,
"Draw Corpse Time (Seconds)": 300.0,
"Destroy Boxes Clipped Too Far Into Terrain": true,
"Destroy Turrets Clipped Too Far Into Terrain": true,
"Eject Sleepers Before Spawning Base": true,
"Eject Scavengers When Raid Is Completed": true,
"Extra Distance To Spawn From Monuments": 25.0,
"Move Cookables Into Ovens": true,
"Move Food Into BBQ Or Fridge": true,
"Blacklist For BBQ And Fridge": [
"syrup",
"pancakes"
],
"Move Resources Into Tool Cupboard": true,
"Move Items Into Lockers": true,
"Lock Treasure To First Attacker": false,
"Lock Treasure Max Inactive Time (Minutes)": 20.0,
"Lock Players To Raid Base After Entering Zone": false,
"Only Award First Attacker and Allies": false,
"Only Award Owner Of Raid": false,
"Minutes Until Despawn After Looting (min: 1)": 10,
"Minutes Until Despawn After Looting Resets When Damaged": false,
"Minutes Until Despawn After Inactive (0 = disabled)": 45,
"Minutes Until Despawn After Inactive Resets When Damaged": true,
"Mounts Can Take Damage From Players": false,
"Player Cupboard Detection Radius": 125.0,
"Players With PVP Delay Can Damage Anything Inside Zone": false,
"Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere": false,
"PVP Delay Between Zone Hopping": 10.0,
"Prevent Fire From Spreading": true,
"Prevent Players From Hogging Raids": true,
"Block Clans From Owning More Than One Raid": false,
"Block Friends From Owning More Than One Raid": false,
"Block Teams From Owning More Than One Raid": false,
"Prevent Fall Damage When Base Despawns": false,
"Require Cupboard To Be Looted Before Despawning": false,
"Destroying The Cupboard Completes The Raid": true,
"Require All Bases To Spawn Before Respawning An Existing Base": false,
"Turn Lights On At Night": true,
"Turn Lights On Indefinitely": false,
"Traps And Turrets Ignore Users Using NOCLIP": false,
"Use Random Codes On Code Locks": true,
"Wait To Start Despawn Timer When Base Takes Damage From Player": false,
"Maximum Water Depth For All Npcs": 3.0
},
"Map Markers": {
"Marker Name": "Raidable Base Event",
"Radius": 0.25,
"Radius (Map Size 3600 Or Less)": 0.25,
"Use Vending Map Marker": true,
"Show Owners Name on Map Marker": true,
"Use Explosion Map Marker": false,
"Create Markers For Maintained Events": true,
"Create Markers For Scheduled Events": true,
"Create Markers For Manual Events": true
},
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 15,
"Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
"Include PVE Bases": true,
"Include PVP Bases": true,
"Minimum Required Players Online": 1,
"Maximum Limit Of Players Online": 300,
"Time To Wait Between Spawns": 15.0,
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Ignore Safe Checks": false,
"Ignore Safe Checks In X Radius Only": 0.0,
"Ignore Player Entities At Custom Spawn Locations": false,
"Spawn Bases X Distance Apart": 100.0,
"Spawns Database File (Optional)": "none"
},
"Manual Events": {
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Max Manual Events": 15,
"Spawns Database File (Optional)": "none"
},
"Scheduled Events": {
"Enabled": false,
"Every Min Seconds": 3600.0,
"Every Max Seconds": 7200.0,
"Max Scheduled Events": 1,
"Max To Spawn At Once (0 = Use Max Scheduled Events Amount)": 0,
"Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
"Include PVE Bases": false,
"Include PVP Bases": true,
"Minimum Required Players Online": 1,
"Maximum Limit Of Players Online": 300,
"Time To Wait Between Spawns": 15.0,
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Ignore Safe Checks": false,
"Ignore Safe Checks In X Radius Only": 0.0,
"Ignore Player Entities At Custom Spawn Locations": false,
"Spawn Bases X Distance Apart": 100.0,
"Spawns Database File (Optional)": "none"
},
"Allowed Zone Manager Zones": [
"pvp",
"99999999"
],
"Use Grid Locations In Allowed Zone Manager Zones Only": false,
"Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
"Blacklisted Commands": [],
"Automatically Teleport Admins To Their Map Marker Positions": true,
"Automatically Destroy Markers That Admins Teleport To": false,
"Block Archery Plugin At Events": false,
"Block Wizardry Plugin At Events": false,
"Chat Steam64ID": 0,
"Expansion Mode (Dangerous Treasures)": false,
"Remove Admins From Raiders List": false,
"Show X Z Coordinates": false,
"Event Command": "rbe",
"Hunter Command": "rb",
"Server Console Command": "rbevent"
},
"Event Messages": {
"Ineligible For Rewards": {
"Flying": false,
"Vanished": false,
"Inactive": true,
"Not An Ally": true,
"Not The Owner": true,
"Not A Participant": true,
"Remove Admins From Raiders List": false
},
"Announce Raid Unlocked": false,
"Announce Thief Message": true,
"Announce PVE/PVP Enter/Exit Messages": true,
"Show Destroy Warning": true,
"Show Opened Message For PVE Bases": true,
"Show Opened Message For PVP Bases": true,
"Show Prefix": true,
"Notify Plugin - Type (-1 = disabled)": -1,
"Notification Interval": 1.0,
"Send Messages To Player": true,
"Save Thieves To Log File": false
},
"GUIAnnouncements": {
"Enabled": false,
"Banner Tint Color": "Grey",
"Maximum Distance": 300.0,
"Text Color": "White"
},
"Ranked Ladder": {
"Award Top X Players On Wipe": 3,
"Enabled": true,
"Show Top X Ladder": 10
},
"Skins": {
"Boxes": {
"Include Workshop Skins": true,
"Preset Skin": 0,
"Use Random Skin": true
},
"Loot Items": {
"Include Workshop Skins": true,
"Use Random Skin": true,
"Use Imported Workshop Skins File": false
},
"Deployables": {
"Partial Names": [
"door",
"barricade",
"chair",
"fridge",
"furnace",
"locker",
"reactivetarget",
"rug",
"sleepingbag",
"table",
"vendingmachine",
"waterpurifier",
"skullspikes",
"skulltrophy",
"summer_dlc",
"sled"
],
"Preset Door Skins": [],
"Include Workshop Skins": true,
"Use Random Skin": true,
"Skin Everything": true
},
"Randomize Npc Item Skins": true,
"Use Identical Skins For All Npcs": true,
"Ignore If Skinned Already": true
},
"Treasure": {
"Resources Not Moved To Cupboards": [
"skull.human",
"battery.small",
"bone.fragments",
"can.beans.empty",
"can.tuna.empty",
"water.salt",
"water",
"skull.wolf"
],
"Use Day Of Week Loot": false,
"Do Not Duplicate Base Loot": false,
"Do Not Duplicate Difficulty Loot": false,
"Do Not Duplicate Default Loot": false,
"Use Stack Size Limit For Spawning Items": false
},
"UI": {
"Advanced Alerts UI": {
"Enabled": true,
"Anchor Min": "0.35 0.85",
"Anchor Max": "0.65 0.95",
"Time Shown": 5.0
},
"Delay": {
"Enabled": false,
"Anchor Min": "0.472 0.172",
"Anchor Max": "0.55 0.311",
"Panel Alpha": 0.98,
"Text Color": "#FF0000",
"Panel Color": "#000000"
},
"Details": {
"Enabled": true,
"Anchor Min": "0.748 0.228",
"Anchor Max": "0.986 0.248",
"Panel Alpha": 0.98,
"Details Font Size": 10,
"Panel Color": "#000000",
"Label Color": "#EAEAEA",
"Negative Color": "#FF0000",
"Positive Color": "#008000"
},
"Enabled": true,
"Status Anchor Min": "0.748 0.249",
"Status Anchor Max": "0.986 0.279",
"Status Font Size": 12,
"Panel Alpha": 0.98,
"Panel Color": "#000000",
"PVP Color": "#FF0000",
"PVE Color": "#008000",
"Show Loot Left": true,
"Show Time Left": true
},
"Weapons": {
"Infinite Ammo": {
"AutoTurret": true,
"FlameTurret": true,
"FogMachine": true,
"GunTrap": true,
"SamSite": true
},
"Ammo": {
"AutoTurret": 256,
"FlameTurret": 256,
"FogMachine": 5,
"GunTrap": 128,
"SamSite": 24
},
"Tesla Coil": {
"Requires A Power Source": true,
"Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0,
"Max Damage Output": 35.0,
"Health": 150.0
},
"Fog Machine Allows Motion Toggle": true,
"Fog Machine Requires A Power Source": true,
"SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0,
"SamSite Range (350.0 = Rust default)": 75.0,
"SamSite Requires Power Source": false,
"Spooky Speakers Requires Power Source": false,
"Test Generator Power": 100.0
}
}
I've been looking for hours at what i've got wrong and cant figure it out. New to all of this. When i type o.reload RaidableBases nothing happens in the console. Typing rb.config list says "No valid buildings have been configured.". I have copypaste with bases, added the names from copy paste (without the .json) to the raidable bases data folder. Stumped
Cant get raidable bases to spawn. Please helpSolved
I see you marked this as solved, but I don't see any issue with the config. What did you do to fix it?
I never added the bases into the console with rb.add command. After doing that they spawned but now i have another issue. No matter how much i set "Minimum Amount Of Items To Spawn" or "Amount Of Items To Spawn" i seem to only get 30 items in. I've added loot tables and have adjusted Base_loot, Default and difficulty (only normal since using the free version). Stumped as to why. (I've set the minimum items to Spawn at 0 and amount of items to spawn from 30 to 25000, still get between 15-30 items in the base to spawn)
Merged post
"Advanced Protection Radius": {
"Maintained Events": 50.0,
"Manual Events": 50.0,
"Scheduled Events": 50.0,
"Obstruction Distance Check": -1.0
},
"Advanced Setup Settings": {
"Amount Of Entities To Spawn Per Batch": 1,
"Amount Of Entities To Despawn Per Batch": 10,
"Height Adjustment Applied To This Paste": 0.0,
"Force All Bases To Spawn At Height Level (0 = Water)": -1.0,
"Foundations Immune To Damage When Forced Height Is Applied": false
},
"Elevators": {
"Enabled": true,
"Anchor Min": "0.406 0.915",
"Anchor Max": "0.59 0.949",
"Panel Alpha": 0.0,
"Required Access Level": 0,
"Panel Color": "#000000",
"Required Access Level Grants Permanent Use": false,
"Required Keycard Skin ID": 2690554489,
"Requires Building Permission": false,
"Button Health": 1000.0,
"Elevator Health": 600.0
},
"Entities Not Allowed To Be Picked Up": [
"generator.small",
"generator.static",
"autoturret_deployed"
],
"Additional Bases For This Difficulty": {
"RB1": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"RB9": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
]
"RB2": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"RB3": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"RB5": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"RB8": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
]
},
"Paste Options": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"Arena Walls": {
"Enabled": true,
"Stacks": 1,
"Ignore Stack Limit When Clipping Terrain": true,
"Use Stone Walls": true,
"Use Iced Walls": false,
"Use Least Amount Of Walls": true,
"Use UFO Walls": false,
"Radius": 25.0
},
"NPC Levels": {
"Level 2 - Final Death": false
},
"NPCs": {
"Weapon Accuracy (0 - 100)": {
"AK47": 25.0,
"AK47 ICE": 25.0,
"Bolt Rifle": 25.0,
"Compound Bow": 25.0,
"Crossbow": 25.0,
"Double Barrel Shotgun": 25.0,
"Eoka": 25.0,
"Glock": 25.0,
"HMLMG": 25.0,
"L96": 25.0,
"LR300": 25.0,
"M249": 25.0,
"M39": 25.0,
"M92": 25.0,
"MP5": 25.0,
"Nailgun": 25.0,
"Pump Shotgun": 25.0,
"Python": 25.0,
"Revolver": 25.0,
"Semi Auto Pistol": 25.0,
"Semi Auto Rifle": 25.0,
"Spas12": 25.0,
"Speargun": 25.0,
"SMG": 25.0,
"Snowball Gun": 25.0,
"Thompson": 25.0,
"Waterpipe Shotgun": 25.0
},
"Damage Multipliers": {
"Gun Damage Multiplier": 1.0,
"Melee Damage Multiplier": 1.0
},
"Murderer (Items)": {
"Helm": [
"metal.facemask"
],
"Torso": [
"metal.plate.torso"
],
"Pants": [
"pants"
],
"Gloves": [
"tactical.gloves"
],
"Boots": [
"boots.frog"
],
"Shirt": [
"tshirt"
],
"Kilts": [],
"Weapon": [
"machete"
]
},
"Scientist (Items)": {
"Helm": [],
"Torso": [
"hazmatsuit_scientist_peacekeeper"
],
"Pants": [],
"Gloves": [],
"Boots": [],
"Shirt": [],
"Kilts": [],
"Weapon": [
"rifle.ak"
]
},
"Murderer Kits": [
"murderer_kit_1",
"murderer_kit_2"
],
"Scientist Kits": [
"scientist_kit_1",
"scientist_kit_2"
],
"Random Names": [],
"Enabled": true,
"Amount Of Murderers To Spawn": 4,
"Minimum Amount Of Murderers To Spawn": 3,
"Spawn Random Amount Of Murderers": false,
"Amount Of Scientists To Spawn": 4,
"Minimum Amount Of Scientists To Spawn": 2,
"Spawn Random Amount Of Scientists": false,
"Allow Npcs To Leave Dome When Attacking": true,
"Allow Npcs To Shoot Players Outside Of The Dome": true,
"Aggression Range": 70.0,
"Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
"Block Damage Outside Of The Dome To Npcs Inside": false,
"Despawn Inventory On Death": true,
"Health For Murderers (100 min, 5000 max)": 150.0,
"Health For Scientists (100 min, 5000 max)": 150.0,
"Kill Underwater Npcs": true,
"Player Traps And Turrets Ignore Npcs": false,
"Event Traps And Turrets Ignore Npcs": true,
"Use Dangerous Treasures NPCs": false
},
"Rewards": {
"Economics Money": 0.0,
"ServerRewards Points": 0,
"SkillTree XP": 0.0
},
"Change Building Material Tier To": {
"Wooden": false,
"Stone": false,
"Metal": false,
"HQM": false
},
"Change Door Type To": {
"Wooden": false,
"Metal": true,
"HQM": false,
"Include Garage Doors": false
},
"Auto Turrets": {
"Aim Cone": 5.0,
"Wait To Power On Until Event Starts": false,
"Minimum Damage Modifier": 1.0,
"Maximum Damage Modifier": 1.0,
"Start Health": 1000.0,
"Sight Range": 30.0,
"Double Sight Range When Shot": false,
"Set Hostile (False = Do Not Set Any Mode)": true,
"Requires Power Source": false,
"Remove Equipped Weapon": false,
"Random Weapons To Equip When Unequipped": [
"rifle.ak"
]
},
"Player Building Restrictions": {
"Wooden": false,
"Stone": false,
"Metal": false,
"HQM": false
},
"Water Settings": {
"Allow Bases To Float Above Water": false,
"Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
"Maximum Water Depth Level Used For Float Above Water Option": 1.0
},
"Profile Enabled": true,
"Maximum Land Level": 2.5,
"Allow Players To Use MLRS": true,
"Allow Third-Party Npc Explosive Damage To Bases": false,
"Add Code Lock To Unlocked Or KeyLocked Doors": true,
"Add Key Lock To Unlocked Or CodeLocked Doors": false,
"Add Code Lock To Tool Cupboards": false,
"Add Code Lock To Boxes": false,
"Add Code Lock To Lockers": true,
"Close Open Doors With No Door Controller Installed": true,
"Allow Duplicate Items": true,
"Allow Players To Pickup Deployables": false,
"Allow Players To Deploy A Cupboard": true,
"Allow Players To Deploy Barricades": true,
"Allow PVP": true,
"Allow Friendly Fire (Teams)": true,
"Minimum Amount Of Items To Spawn (0 = Use Max Value)": 0,
"Amount Of Items To Spawn": 100,
"Flame Turret Health": 300.0,
"Block Plugins Which Prevent Item Durability Loss": false,
"Block Damage Outside Of The Dome To Players Inside": false,
"Block Damage Outside Of The Dome To Bases Inside": false,
"Block Damage Inside From Npcs To Players Outside": false,
"Building Blocks Are Immune To Damage": false,
"Building Blocks Are Immune To Damage (Twig Only)": false,
"Boxes Are Invulnerable": false,
"Boxes Are Invulnerable Until Cupboard Is Destroyed": false,
"Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
"Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": false,
"Divide Loot Into All Containers": true,
"Drop Tool Cupboard Loot After Raid Is Completed": false,
"Drop Container Loot X Seconds After It Is Looted": 0.0,
"Drop Container Loot Applies Only To Boxes And Cupboards": true,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
"Empty All Containers Before Spawning Loot": true,
"Empty All Containers (Exclusions)": [
"xmas_tree.deployed",
"xmas_tree_a.deployed"
],
"Eject Corpses From Enemy Raids (Advanced Users Only)": true,
"Eject Corpses From PVE Instantly (Advanced Users Only)": false,
"Eject Enemies From Locked PVE Raids": true,
"Eject Enemies From Locked PVP Raids": false,
"Explosion Damage Modifier (0-999)": 100.0,
"Force All Boxes To Have Same Skin": true,
"Ignore Containers That Spawn With Loot Already": false,
"Loot Amount Multiplier": 1.0,
"Maximum Respawn Npc X Seconds After Death": 0.0,
"Minimum Respawn Npc X Seconds After Death": 0.0,
"No Item Input For Boxes And TC": true,
"Penalize Players On Death In PVE (ZLevels)": true,
"Penalize Players On Death In PVP (ZLevels)": true,
"Require Cupboard Access To Loot": false,
"Require Cupboard Access To Place Ladders": false,
"Skip Treasure Loot And Use Loot In Base Only": false,
"Use Buoyant Boxex For Dropped Privilege Loot": false,
"Use Buoyant Boxex For Dropped Box Loot": false,
"Remove Locks When Event Is Completed": false,
"Always Spawn Base Loot Table": false
}
that's not a complete json file
Merged post
missing opening curly brackets on line 1
missing a comma above "RB2": [{
so it won't load that json until this is fixed
}
]
"RB2": [{should be
}
],
"RB2": [{ the opening curly bracket is on my data file, just didnt get it on the paste here. I cant believe i missed the "," above RB2... thank you. Resetting server for wipe and will test it out now! Love the mod and will be buying the premium version once i get a grip of this. Day 5 of being a server owner.
*new to syntax but shouldnt the missing comma have prevented the other raidable bases from spawning in?*
Merged post
So i fixed the comma, and some bases spawn with 60-100 loot while others only spawn with 17-30. Is that normal?
no worries
no, that is not normal. most likely you have too few items in your loot table coupled with unrealistic probability values. don't worry about this for now. instead, focus on creating a proper loot table with many items in it. there are over 800 items so you should have no fewer than 200 available in your loot table
type into the server console or game: rb.populate all
this will create the folder oxide/data/RaidableBases/Editable_Lists
inside this folder will be two files,
1. Normal.json - this is the file you want to edit. Normal is exclusive to the free version. so if you upgrade to the premium version you will need to rename this file to the appropriate difficulty (Easy, Medium, Hard, Expert or Nightmare)
2. Default.json - this file is used when you have insufficient items to spawn from your Base Loot and Difficulty Loot tables. just delete this file and focus on the Normal.json only
go through each item and configure the ones that you'd like to have a random chance of spawning in your bases. be mindful to not set unrealistic values for your probability values. if you try to spawn 100 items and have 30 available in your loot tables and 15 of those have a probability of less than 1.0 then you are not going to get 100 items to consistently spawn.
when you've done this then copy this file into your Difficulty_Loot folder and reload the plugin to use it.
ok, i did that already but i did turn some of the probability to .1 and .5, so i will increase those to 1.0 and then increase other items to 2.0 etc. I just found it weird that the same base design will either spawn in 100 items or 15 lol. I know its something on my end though. Thank you for the help.
Merged post
If I dont want something to spawn, do I put the amounts to 0 or probability to 0 or both? Im not sure if the mod will still try to pull items that i have set to 0 on amount if the probability is still set to 1.0
np. ya, just set the amounts to 0. don't set probability to 0
got it up and working. Thank you for all the help along the way. Love the mod!!
no problem