been having this issue for several months now and not 100% sure what the issue is or whats causing it. it used to show the time remaining before the base would despawn but now there is no timer at all. my server is no decay if that matters at all
Timers on maintained events not working so raid bases dont despawnSolved
Do you have the latest update? Was just updated today.
yes, i try to keep it updated. made sure to do it about 30 min before the wipe
Merged post
can post configs if it would help, just need to know which ones are needed
post config
are you using linux
free or paid version?
free version, windows 10 not sure how to share a file here so just going to copy/paste
{
"Settings": {
"Experimental [* = everything]": {
"Apply Custom Auto Height To": [],
"Bunker Bases Or Profiles": [],
"Multi Foundation Bases Or Profiles": []
},
"Raid Management": {
"Grids To Block Spawns At": [],
"Block Spawns At Positions": [
{
"position": "(0.0, 0.0, 0.0)",
"radius": 200.0
}
],
"Additional Map Prefabs To Block Spawns At": {
"test_prefab": 150.0,
"test_prefab_2": 125.25
},
"Eject Mounts": {
"All Controlled Mounts": false,
"All Other Mounts": false,
"Boats": false,
"Campers": false,
"Cars (Basic)": false,
"Cars (Modular)": false,
"Chinook": false,
"Flying Carpet": false,
"Horses": false,
"HotAirBalloon": true,
"Jetpacks": false,
"MiniCopters": false,
"Pianos": true,
"Scrap Transport Helicopters": false,
"Snowmobiles": false
},
"Max Amount Of Players Allowed To Enter (0 = infinite, -1 = none)": {
"Maintained Events": 0,
"Manual Events": 0,
"Scheduled Events": 0,
"Bypass For PVP Bases": false
},
"Additional Containers To Include As Boxes": [],
"Difficulty Colors (Border)": {
"Normal": "000000"
},
"Difficulty Colors (Inner)": {
"Normal": "00FF00"
},
"Entities Allowed To Drop Loot": {
"Auto Turrets": false,
"Flame Turret": false,
"Fog Machine": false,
"Gun Trap": false,
"SAM Site": false
},
"Additional Blocked Colliders": [
"cube"
],
"Allow Teleport": false,
"Allow Cupboard Loot To Drop": true,
"Allow Players To Build": true,
"Allow Players To Use Ladders": true,
"Allow Players To Upgrade Event Buildings": true,
"Allow Player Bags To Be Lootable At PVP Bases": true,
"Allow Player Bags To Be Lootable At PVE Bases": true,
"Allow Players To Loot Traps": false,
"Allow Npcs To Target Other Npcs": false,
"Allow Raid Bases Inland": true,
"Allow Raid Bases On Beaches": true,
"Allow Raid Bases On Ice Sheets": false,
"Allow Raid Bases On Roads": false,
"Allow Raid Bases On Rivers": true,
"Allow Raid Bases On Railroads": false,
"Allow Raid Bases On Building Topology": true,
"Allow Raid Bases On Monument Topology": false,
"Amount Of Spawn Position Checks Per Frame (ADVANCED USERS ONLY)": 25,
"Allow Vending Machines To Broadcast": false,
"Backpacks Can Be Opened At PVE Bases": true,
"Backpacks Can Be Opened At PVP Bases": true,
"Backpacks Drop At PVE Bases": true,
"Backpacks Drop At PVP Bases": true,
"Block Npc Kits Plugin": false,
"Block Helicopter Damage To Bases": false,
"Block Mounted Damage To Bases And Players": false,
"Block Mini Collision Damage": false,
"Block DoubleJump Plugin": true,
"Block RestoreUponDeath Plugin For PVP Bases": false,
"Block RestoreUponDeath Plugin For PVE Bases": false,
"Block LifeSupport Plugin": true,
"Block Rewards During Server Restart": false,
"Bypass Lock Treasure To First Attacker For PVE Bases": false,
"Bypass Lock Treasure To First Attacker For PVP Bases": false,
"Despawn Spawned Mounts": false,
"Do Not Destroy Player Built Deployables": false,
"Do Not Destroy Player Built Structures": false,
"Distance To Spawn From Center Of Map": 200.0,
"Divide Rewards Among All Raiders": true,
"Draw Corpse Time (Seconds)": 300.0,
"Destroy Boxes Clipped Too Far Into Terrain": true,
"Destroy Turrets Clipped Too Far Into Terrain": true,
"Eject Sleepers Before Spawning Base": true,
"Eject Scavengers When Raid Is Completed": false,
"Extra Distance To Spawn From Monuments": 0.0,
"Move Cookables Into Ovens": true,
"Move Food Into BBQ Or Fridge": true,
"Blacklist For BBQ And Fridge": [
"syrup",
"pancakes"
],
"Move Resources Into Tool Cupboard": true,
"Move Items Into Lockers": true,
"Lock Treasure To First Attacker": false,
"Lock Treasure Max Inactive Time (Minutes)": 10.0,
"Lock Players To Raid Base After Entering Zone": false,
"Only Award First Attacker and Allies": false,
"Only Award Owner Of Raid": false,
"Minutes Until Despawn After Looting (min: 1)": 8,
"Minutes Until Despawn After Looting Resets When Damaged": true,
"Minutes Until Despawn After Inactive (0 = disabled)": 40,
"Minutes Until Despawn After Inactive Resets When Damaged": true,
"Mounts Can Take Damage From Players": true,
"Player Cupboard Detection Radius": 100.0,
"Players With PVP Delay Can Damage Anything Inside Zone": false,
"Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere": false,
"PVP Delay Between Zone Hopping": 10.0,
"Prevent Fire From Spreading": false,
"Prevent Players From Hogging Raids": false,
"Block Clans From Owning More Than One Raid": false,
"Block Friends From Owning More Than One Raid": false,
"Block Teams From Owning More Than One Raid": false,
"Prevent Fall Damage When Base Despawns": true,
"Require Cupboard To Be Looted Before Despawning": false,
"Destroying The Cupboard Completes The Raid": false,
"Require All Bases To Spawn Before Respawning An Existing Base": false,
"Turn Lights On At Night": true,
"Turn Lights On Indefinitely": true,
"Traps And Turrets Ignore Users Using NOCLIP": false,
"Use Random Codes On Code Locks": true,
"Wait To Start Despawn Timer When Base Takes Damage From Player": true,
"Maximum Water Depth For All Npcs": 3.0
},
"Map Markers": {
"Marker Name": "Raidable Base Event",
"Radius": 0.25,
"Radius (Map Size 3600 Or Less)": 0.25,
"Use Vending Map Marker": true,
"Show Owners Name on Map Marker": false,
"Use Explosion Map Marker": false,
"Create Markers For Maintained Events": true,
"Create Markers For Scheduled Events": true,
"Create Markers For Manual Events": true
},
"Maintained Events": {
"Always Maintain Max Events": true,
"Max Maintained Events": 4,
"Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
"Include PVE Bases": true,
"Include PVP Bases": true,
"Minimum Required Players Online": 1,
"Maximum Limit Of Players Online": 300,
"Time To Wait Between Spawns": 15.0,
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Ignore Safe Checks": false,
"Ignore Safe Checks In X Radius Only": 0.0,
"Ignore Player Entities At Custom Spawn Locations": false,
"Spawn Bases X Distance Apart": 150.0,
"Spawns Database File (Optional)": "none"
},
"Manual Events": {
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Max Manual Events": 1,
"Spawns Database File (Optional)": "none"
},
"Scheduled Events": {
"Enabled": false,
"Every Min Seconds": 3600.0,
"Every Max Seconds": 7200.0,
"Max Scheduled Events": 1,
"Max To Spawn At Once (0 = Use Max Scheduled Events Amount)": 0,
"Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
"Include PVE Bases": true,
"Include PVP Bases": true,
"Minimum Required Players Online": 1,
"Maximum Limit Of Players Online": 300,
"Time To Wait Between Spawns": 15.0,
"Convert PVE To PVP": false,
"Convert PVP To PVE": false,
"Ignore Safe Checks": false,
"Ignore Safe Checks In X Radius Only": 0.0,
"Ignore Player Entities At Custom Spawn Locations": false,
"Spawn Bases X Distance Apart": 100.0,
"Spawns Database File (Optional)": "none"
},
"Allowed Zone Manager Zones": [
"pvp",
"99999999"
],
"Use Grid Locations In Allowed Zone Manager Zones Only": false,
"Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
"Blacklisted Commands": [],
"Automatically Teleport Admins To Their Map Marker Positions": true,
"Block Archery Plugin At Events": false,
"Block Wizardry Plugin At Events": false,
"Chat Steam64ID": 0,
"Expansion Mode (Dangerous Treasures)": false,
"Remove Admins From Raiders List": false,
"Show X Z Coordinates": false,
"Event Command": "rbe",
"Hunter Command": "rb",
"Server Console Command": "rbevent"
},
"Event Messages": {
"Ineligible For Rewards": {
"Flying": false,
"Vanished": false,
"Inactive": true,
"Not An Ally": true,
"Not The Owner": true,
"Not A Participant": true,
"Remove Admins From Raiders List": false
},
"Announce Raid Unlocked": false,
"Announce Thief Message": true,
"Announce PVE/PVP Enter/Exit Messages": true,
"Show Destroy Warning": true,
"Show Opened Message For PVE Bases": true,
"Show Opened Message For PVP Bases": true,
"Show Prefix": true,
"Notify Plugin - Type (-1 = disabled)": -1,
"Notification Interval": 1.0,
"Send Messages To Player": true,
"Save Thieves To Log File": false
},
"GUIAnnouncements": {
"Enabled": false,
"Banner Tint Color": "Grey",
"Maximum Distance": 300.0,
"Text Color": "White"
},
"Ranked Ladder": {
"Award Top X Players On Wipe": 3,
"Enabled": true,
"Show Top X Ladder": 10
},
"Skins": {
"Boxes": {
"Include Workshop Skins": true,
"Preset Skin": 0,
"Use Random Skin": true
},
"Loot Items": {
"Include Workshop Skins": true,
"Use Random Skin": true,
"Use Imported Workshop Skins File": false
},
"Deployables": {
"Partial Names": [
"door",
"barricade",
"chair",
"fridge",
"furnace",
"locker",
"reactivetarget",
"rug",
"sleepingbag",
"table",
"vendingmachine",
"waterpurifier",
"skullspikes",
"skulltrophy",
"summer_dlc",
"sled"
],
"Preset Door Skins": [],
"Include Workshop Skins": true,
"Use Random Skin": true,
"Skin Everything": true
},
"Randomize Npc Item Skins": true,
"Use Identical Skins For All Npcs": false,
"Ignore If Skinned Already": true
},
"Treasure": {
"Resources Not Moved To Cupboards": [
"skull.human",
"battery.small",
"bone.fragments",
"can.beans.empty",
"can.tuna.empty",
"water.salt",
"water",
"skull.wolf"
],
"Use Day Of Week Loot": false,
"Do Not Duplicate Base Loot": false,
"Do Not Duplicate Difficulty Loot": false,
"Do Not Duplicate Default Loot": false,
"Use Stack Size Limit For Spawning Items": false
},
"UI": {
"Advanced Alerts UI": {
"Enabled": true,
"Anchor Min": "0.35 0.85",
"Anchor Max": "0.65 0.95",
"Time Shown": 5.0
},
"Delay": {
"Enabled": false,
"Anchor Min": "0.472 0.172",
"Anchor Max": "0.55 0.311",
"Panel Alpha": 0.98,
"Text Color": "#FF0000",
"Panel Color": "#000000"
},
"Details": {
"Enabled": true,
"Anchor Min": "0.748 0.228",
"Anchor Max": "0.986 0.248",
"Panel Alpha": 0.98,
"Details Font Size": 10,
"Panel Color": "#000000",
"Label Color": "#EAEAEA",
"Negative Color": "#FF0000",
"Positive Color": "#008000"
},
"Enabled": true,
"Status Anchor Min": "0.748 0.249",
"Status Anchor Max": "0.986 0.279",
"Status Font Size": 12,
"Panel Alpha": 1.0,
"Panel Color": "#000000",
"PVP Color": "#FF0000",
"PVE Color": "#008000",
"Show Loot Left": true,
"Show Time Left": true
},
"Weapons": {
"Infinite Ammo": {
"AutoTurret": false,
"FlameTurret": false,
"FogMachine": true,
"GunTrap": false,
"SamSite": false
},
"Ammo": {
"AutoTurret": 384,
"FlameTurret": 256,
"FogMachine": 5,
"GunTrap": 192,
"SamSite": 100
},
"Tesla Coil": {
"Requires A Power Source": true,
"Max Discharge Self Damage Seconds (0 = None, 120 = Rust default)": 0.0,
"Max Damage Output": 35.0,
"Health": 250.0
},
"Fog Machine Allows Motion Toggle": true,
"Fog Machine Requires A Power Source": false,
"SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0,
"SamSite Range (350.0 = Rust default)": 75.0,
"SamSite Requires Power Source": false,
"Spooky Speakers Requires Power Source": false,
"Test Generator Power": 100.0
}
}
no the server, what OS is it using
Merged post
"Wait To Start Despawn Timer When Base Takes Damage From Player": true,
bases arent going to despawn unless someone starts the timer by damaging it
and that timer will get reset anytime it takes damage after that
when the server loads up and i look at the web console this is what it says,
System
Name: THEDUKE
OS: Windows 10 (10.0.0) 64bit
CPU
Model: Intel(R) Xeon(R) E-2276G CPU @ 3.80GHz
Cores: 12
Memory: 130972 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 750 MB
Merged post
i have made this change, thanks. i figured it was something i screwed up somehow. i think i was confused and thought that setting meant if the base takes damage then it will reset or stop the despawn timer. idk what i thought really lol
Merged post
just wanna say thanks for the quick replies and the help. really appreciate it
"Minutes Until Despawn After Looting (min: 1)": 8,
"Minutes Until Despawn After Looting Resets When Damaged": true,
"Minutes Until Despawn After Inactive (0 = disabled)": 40,
"Minutes Until Despawn After Inactive Resets When Damaged": true,
those reset the despawn timers and are fine as is
no problem
Locked automatically