About the full version

The questions bellow both apply to the paid version and the free one:

1 - Can you set different drop rates for different lootlists?
2 - What happens if I include the same item twice but in two different *.json-lists?
3 - Is it still pulling loot from 3 lists (default_loot, /difficulty, and /base_loot)?
4 - Can I differentiate how many item from each list to drop? Say for instance I have some basic loot in that default file i want to spawn twice in every base. Then I want to pull say 10 items from the Difficulty_Loot table and then fill up the remaining slots from Base_Loot? I'm a bit confused what lists are pulled in which order to create loot in a base. Some clarification would be great.

5 - Furthermore, if the first list that is in the priority of items to spawn fill all the slots, will the following lists be ignored?
6 - I can't find the thread now but I remember reading that the plugin pulls all lists (*.json) from a specific directory? I would like to split up the loot in different lists to make it easier to handle. I.e. one list contain all food (food.json), another one contains all ammo (ammo.json) and a third all guns (guns.json). Is is working and where should I put those lists?

Thank you in advance for clearing this out for me. Love the plugin and considering buying the full version.

1. paid yes, free no. it is a % chance the item can spawn (probability)

2. it can spawn both then, unless you enable Do Not Duplicate in the config, then there's no point to putting them in both lists either. there's more than 2 loot lists (difficulty loot, weekday loot, base loot and default loot)

3. yes. base loot can be set to always spawn if enabled in the profile (Always Spawn Base Loot Table)

4. it doesn't work this way. it is explained in the documentation though. search for Loot Tables, Loot Priority and Loot Settings

5. answered in #4 - it doesn't work this way. all lists are randomly picked from. your main loot list should be difficulty list, and items you want to always spawn should be in base loot, with answer #3 set to true

6. this doesn't exist. while it'd be easier it is certainly too late to implement this as it would force everyone to redo their loot lists. people would not like that. all loot files are in oxide/data/RaidableBases/

no problem :)