Plugin Seems to be Interfering with HBHF Sensors

Hey Nivex!

I installed the mod earlier today and it looks like it may be interfering/interacting with the HBHF sensors across my server and not just in the raidable bases? I made this post earlier outlining what I was experiencing:

Hey Everyone!

I'm having an issue where the HBHF sensors just stop working after a little while...

Everything looks like it should be working enough power to the sensor, authorized and others included but the power output is showing 0 with me standing right in front of it.  (screenshots linked below)

When I place another sensor and hook it up to the flashing blue light it works just fine. I tried restarting my server and that did the trick - all sensors triggering as expected - but then after like 10-15 min they just stop working.... 

Anyone else experiencing this and/or have a solution?

Screenshots: https://scmille.imgur.com/all/

Thanks!
-Aqueos

I did some more testing since posting the above, and as soon as I unload the Raidable Bases plugin via the RCON all the lights controlled by HBHF sensors in my base click on haha. Any idea what might be causing this issue, or what I might be able to do to fix it?

Thanks!
-Aqueos

does this only happen when you're flying? what happens if you leave, turn off noclip, then come back?

return _config.Settings.Management.IgnoreFlying && player.IsFlying ? false : (object)null;​

replace that with this in the .cs file:

return _config.Settings.Management.IgnoreFlying && player.IsFlying && EventTerritory(player.transform.position) ? false : (object)null;

and tell me if that fixes in the issue

I just replaced that line in the .cs file and I'll keep you posted, thanks!

Merged post

That seems to have done the trick! Thanks again!