Completely block a plugin while in the RB zone

I've tried everything in raidable bases including blacklisting commands which it does block if in the zone, but I found if a player leaves the zone turns on /br (base repair) then re-enters the zone it still works and they are able to repair the entire base. Is there a way to add a command to block the base repair plugin when entering a raidable base area or is this a base repair plugin issue? or a no escape plugin issue?  Thanks.

P.S. Now in the no escape plugin there is a "noescape.combat.repairblock", and a "noescape.raid.repairblock" which I do have both set to true but it still allows the base repair to work (not sure why).

P.P.S. The /br only turns on the plugin, hitting with the hammer on a building activates the plugin.. With the hook of private object OnHammerHit(BasePlayer player, HitInfo info).

In this case, Base Repair must either:

1. use the available API, bool EventTerritory(Vector3 pos), and exit entirely if rejected, or
2. call its own hook once and exit entirely if rejected

I could solve it by rejecting the oxide hook that it calls, but that would be sloppy, a waste of resources, and isn't the intended use of the hook in it's non-native method

1 and 2 I think I understood you but not sure (still trying to lear more about code)