Lockers don't get lootNot An Issue

In the oxide\data\RaidableBases\Profiles\Easy Bases.json file.
When the following is set to true the plugin doesn't empty lockers.  

"Empty All Containers Before Spawning Loot": true,
Also the plugin doesn't spawn loot in these lockers.

Feature request: A config file that we can whitelist items in specific boxes similar to the Plugin QuickSmelt by Iv Misticos
An example of that config would be found here
QuickSmelt by Iv Misticos | Config Example - Pastebin.com

A format like this would hopefully work?
 {
	"Whitelist": {
		"deployable.shortname": [
			"shortname",
			"metal.ore",
			"sulfur.ore",
			"hq.metal.ore",
			"can.tuna.empty",
			"can.beans.empty",
			"bearmeat",
			"chicken.raw",
			"deermeat.raw",
			"fish.raw",
			"horsemeat.raw",
			"humanmeat.raw",
			"meat.boar",
			"wolfmeat.raw",
			"crude.oil",
			"charcoal"
		],
		"another.deployable.shortname": [
			"item.shortname"
		]
	}
}

If this isn't working then you need to update, or the settings are not enabled in your profile. I just tested this and it works as expected.

1.7.1 - Lockers are emptied using Empty All Containers setting

1.7.0 - Items can spawn in lockers - armor, special DLC, ranged weapons, ammo, food and medical supplies. Order of priority: Cupboard, BBQ, Oven, Fridge, and lastly Locker

I may add a whitelist or blacklist. Cupboards has this available already (Resources Not Moved To Cupboards)

if you do think about whitelists for other things.. then the furnaces would be awesome, all sorts of cookables go in there.. (RP problems)

sure, it would be customizable for each one

Locked automatically