It appears the functionality of "Divide Loot Into All Containers" if false results in all loot being placed into one box. If true, all boxes get the same amount of loot.
I was hoping to be able to unevenly distribute loot into each box so that some are empty, some have a couple of items and others are full.
Maybe "Amount Of Items To Spawn" could be a min/max situation so that each box will vary. This will help create a much less automated machine-like feel to the loot as it's a bit unnatural to find all boxes with the same amount of items. This specifically is important for admins who are looking to have Raidable Bases create bases that simulate player bases.
"Amount Of Items To Spawn (min)": 25,
"Amount Of Items To Spawn (max)": 75,
I was hoping to be able to unevenly distribute loot into each box so that some are empty, some have a couple of items and others are full.
Maybe "Amount Of Items To Spawn" could be a min/max situation so that each box will vary. This will help create a much less automated machine-like feel to the loot as it's a bit unnatural to find all boxes with the same amount of items. This specifically is important for admins who are looking to have Raidable Bases create bases that simulate player bases.
"Amount Of Items To Spawn (min)": 25,
"Amount Of Items To Spawn (max)": 75,