Okay am I just really really dumb or does setting Amount Of Items To Spawn (6) to Amount Of Items To Spawn (70) not make it spawn 70 or more items? i have it set that way and a base only spawned 27 items also does someone have a bigger list of loot to spawn under the treasure area? actually every base is only spawning 27 items out of 70/150/250
Not spawning specified amount of lootSolved
You should try to activate "Allow duplicates"
thanks for answering BigShowSavas
oh im dumb didnt see thatBigShowSavasYou should try to activate "Allow duplicates"
Hello. I am unsuccessful at having the loot spawn in the raidable bases. The bases and npc's spawn just fine, but all the loot crates are empty. I have tried just leaving the loot blank, so it will pull from dangerous treasures, and I have tried filling in a loot table. I have flagged allow duplicates to true as well. I am running out of ideas. Here is a copy of my config, and I appreciate the help.
https://hastebin.com/cozujoxebu.json
https://hastebin.com/cozujoxebu.json
HorrodHello. I am unsuccessful at having the loot spawn in the raidable bases. The bases and npc's spawn just fine, but all the loot crates are empty. I have tried just leaving the loot blank, so it will pull from dangerous treasures, and I have tried filling in a loot table. I have flagged allow duplicates to true as well. I am running out of ideas. Here is a copy of my config, and I appreciate the help.
https://hastebin.com/cozujoxebu.json
Sometimes the gameengine will not recognize the crates as being lootable. Not a fault in the plugin tho. Try using different bases with the Fortify tool
as shown i the Youtube video the creator linked in the description. It was quite a trial and error hunt for me aswell.
One possible QuickFix that might work sometimes is reimport the base to fortify, save it with a new name and export it to the game again. Doesnt work for all of them tho, some i simply had to replace with another workshop base. Important: If you put locks on anything, make sure they are all green (unlocked) prior to saving them thru the copy-paste plugin. Somehow anything that is locked causes the code to not executr fully.
Locked automatically