I've gotten a bug report on this mod. It has been reported that when a base has offline raid protection enabled, the auto turrets do no damage to the unauthorized player scoping out the base. Just curious if anyone else out there has experienced something similiar.
Raid Protection & Turret Damage
Do you have "Protect players" enabled in the protection config? If so, it protects all players, even unauthorized ones, if you don't want to protect unauthorized players, you have to set this to false.