Imagine they are getting raided and they throw a f1 grenade, I had report from my players that they lost raid counts.
Players losing raids when throwing explosives in their own base
Can I see your config?
{
"CantRaidSecond": 10800,
"DailyRaidableHomeCount": 3,
"ObjectSearchDepth": -1,
"ObjectSearchRange": 5,
"OldTeamSaveInterval": 600,
"PreventTempDisband": true,
"TeamCounterSync": true,
"UIEnable": true,
"UIPosition": {
"AnchorMax": "0.3392 0.06",
"AnchorMin": "0.28 0.025"
},
"UIUpdateInterval": 3
}
"CantRaidSecond": 10800,
"DailyRaidableHomeCount": 3,
"ObjectSearchDepth": -1,
"ObjectSearchRange": 5,
"OldTeamSaveInterval": 600,
"PreventTempDisband": true,
"TeamCounterSync": true,
"UIEnable": true,
"UIPosition": {
"AnchorMax": "0.3392 0.06",
"AnchorMin": "0.28 0.025"
},
"UIUpdateInterval": 3
}
Isn't the plug-in version 2.0.0?
Yea, I just saw the update.
think you should initialize the config first.
And in Operation Type 0 the counter is always consumed unless it's a building of your owned.
Therefore, a counter is consumed in the building made by the team members.
Merged post
This issue will soon be improved.
And in Operation Type 0 the counter is always consumed unless it's a building of your owned.
Therefore, a counter is consumed in the building made by the team members.
Merged post
This issue will soon be improved.