Hiding UI disables Raid LimitBug
We finally disabled the UI from showing, and suddenly our heavier raiders went beserk. So I did a test and found we could raid beyond the limit if the UI was hidden. Once revealed, it would show the raid limits being in the negatives.
Thanks.
I'll fix it as soon as possible.
You're the man ;)

Merged post

Not sure if you'd prefer a seperate thread for this but...

We're also experiencing a bug with teamates getting different raid count drops.

From the RaidLimitPlayer Data, the two players in question raided two bases... the following was recorded...

"7656********43528": {
"Id": "7656********43528",
"Name": "Quarf",
"RaidTargets": [
[
7656********17508,
7656********86624
],
[
76561********2888,
76561********2944
],
[
76561********4595,
76561********62944
]
],
"Playtime": "00:00:00",
"CanRaidPlaytimeTracker": true,
"CanRaid": false
},
"7656********64595": {
"Id": "765********164595",
"Name": "Creamyspinach",
"RaidTargets": [
[
7656********17508,
7656********86624
],
[
7656********52888,
7656********62944
],
[
7656********64595,
7656********62944
],
[
7656********64595,
7656********62944
]
],
"Playtime": "00:00:00",
"CanRaidPlaytimeTracker": true,
"CanRaid": false
},​

Apart from the fact it went down 3 for 2 bases, the main problem is that it has duplicated a base for the second player so he went down 4 when the other went down 3.

Sorry for throwing bugs at you :p
sasquire
You're the man ;)

Merged post

Not sure if you'd prefer a seperate thread for this but...

We're also experiencing a bug with teamates getting different raid count drops.

From the RaidLimitPlayer Data, the two players in question raided two bases... the following was recorded...

"7656********43528": {
"Id": "7656********43528",
"Name": "Quarf",
"RaidTargets": [
[
7656********17508,
7656********86624
],
[
76561********2888,
76561********2944
],
[
76561********4595,
76561********62944
]
],
"Playtime": "00:00:00",
"CanRaidPlaytimeTracker": true,
"CanRaid": false
},
"7656********64595": {
"Id": "765********164595",
"Name": "Creamyspinach",
"RaidTargets": [
[
7656********17508,
7656********86624
],
[
7656********52888,
7656********62944
],
[
7656********64595,
7656********62944
],
[
7656********64595,
7656********62944
]
],
"Playtime": "00:00:00",
"CanRaidPlaytimeTracker": true,
"CanRaid": false
},​

Apart from the fact it went down 3 for 2 bases, the main problem is that it has duplicated a base for the second player so he went down 4 when the other went down 3.

Sorry for throwing bugs at you :p

Are you saying that even though the two players are team members, the counter decrease is different from each other?



Merged post

I've tested it several times and it works well even if the UI is off.
Isn't the problem an illusion?