Preventing cooked meat from burning?Solved

I want to start by saying thank you to misticos, the creator of the plugin. Before creating this thread I read all the others on this topic. I have seen you actively trying to resolve this issue. I created a config file that I have been playing with. I have been able to fully configure it for everthing from quicker smelting to multipling the resources to needing more or less wood, all that stuff. This is a great plugin. The only issue Ive come across is burning food when the config is setup not to allow food to burn. I did some testing with the attached config and what comes next is what I documented.

{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "furnace": 2.0,
	"furnace.large": 2.0,
    "small.oil.refinery": 2.0,
    "campfire": 2.0,
	"skull_fire_pit": 2.0,
	"fireplace.stone": 2.0,
    "BBQ": 2.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 1.0,
	"furnace.large": 1.0,
    "small.oil.refinery": 1.0,
    "campfire": 1.0,
	"skull_fire_pit": 1.0,
	"fireplace.stone": 1.0,
    "BBQ": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 1,
	"furnace.large": 1,
    "small.oil.refinery": 1,
    "campfire": 1,
	"skull_fire_pit": 1,
	"fireplace.stone": 1,
    "BBQ": 1
  },
  "Output Multipliers": {
    "furnace": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
	  "can.tuna.empty": 1.0,
      "can.beans.empty": 1.0,
	  "lowgradefuel": 1.0
    },
	"furnace.large": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
	  "can.tuna.empty": 1.0,
      "can.beans.empty": 1.0
	  },
    "small.oil.refinery": {
      "lowgradefuel": 1.0
    },    
    "campfire": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
	  "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
	"skull_fire_pit": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
	  "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
	"fireplace.stone": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
	  "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "BBQ": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
	  "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    }
  },
  "Whitelist": {
    "furnace": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
	  "can.tuna.empty",
      "can.beans.empty",
	  "crude.oil"
    ],
    "furnace.large": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
	  "can.tuna.empty",
      "can.beans.empty"
    ],
    "small.oil.refinery": [
      "crude.oil"
    ],
    "campfire": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
	  "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
	"skull_fire_pit": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
	  "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
	"fireplace.stone": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
	  "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "BBQ": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
	  "fish.raw",
	  "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ]
  },
  "Blacklist": {
    "campfire": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
	  "wolfmeat.cooked"
    ],
	"skull_fire_pit": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
	  "wolfmeat.cooked"
    ],
	"fireplace.stone": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
	  "wolfmeat.cooked"
    ],
	"BBQ": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
	  "wolfmeat.cooked"
    ]
  },
  "Smelting Frequency (Smelt items every N smelting ticks)": {
	"global": 2
	},
  "Debug": false
  }

I have placed down a stone fireplace, campfire, skull campfire and a bbq. I started by putting into each of these 100 pieces of bear, chicken, deer, fish, horse, human, pork and wolf meat. The following breakdown is what I have found. 

Bear meat:
stone fireplace - burns 1 piece of meat on first tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on first tick

Chicken:
stone fireplace - burns 1 piece of meat on the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on the second tick

Deer:
stone fireplace - burns 1 piece of meat on the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on the second tick

Fish:
stone fireplace - 1 piece of fish disappears on the third tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - 1 piece of fish disappears on the third tick

Horse:
stone fireplace - burns 1 piece of meat just after the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat just after the second tick

Human:
stone fireplace - burns 1 piece of meat on the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on the second tick

Pork:
stone fireplace - burns 1 piece of meat on the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on the second tick

Wolf:
stone fireplace - burns 1 piece of meat on the second tick
campfire - works fine, no food burns
skull camp fire - works fine, no food burns
bbq - burns 1 piece of meat on the second tick

I run several plugins so I thought maybe there might be some conflicts. On my test server I removed all plugins except QuickSmelt. The same issue persists.  I hope this helps. If I can do more to help, let me know. Thanks again misticos. 

Hey!
Thank you for your report. Also you don't need to create a lot of similar lists, in blacklist you can specify "global" shortname so it will be applied to all available furnaces/... Also you dontd need to whitelist "default items" like ores for furnaces

Merged post

BBQ isn't the correct shortname. Try bbq.deployed. The same with fireplace.stone - it's incorrect. COrrect is fireplace.deployed, try spawning it in rust. That's your problem
misticos, Thank you. I changed all the BBQ to bbq.deployed and all the fireplace.stone to fireplace.deployed. Nothing burns now. Im going to try cleaning up the config file with your other recommendations and repost it. 

Merged post

I have cleaned up the config to something I am now very happy with. Everything works as advertised and no food burns. I have even included some easter eggs for the people on my server to find. We are roleplayers and sometimes in the cities, sulfur becomes a controlled substance. So now cooking yellow cake on the stove (smelting sulfur in a bbq glitched into a table) is now possible. Thank you for all your work misticos!

 

{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "furnace": 2.0,
    "furnace.large": 4.0,
    "small.oil.refinery": 2.0,
    "campfire": 1.0,
    "skull_fire_pit": 1.0,
    "fireplace.deployed": 1.0,
    "bbq.deployed": 1.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 1.0,
    "furnace.large": 1.0,
    "small.oil.refinery": 1.0,
    "campfire": 1.0,
    "skull_fire_pit": 1.0,
    "fireplace.deployed": 1.0,
    "bbq.deployed": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 1,
    "furnace.large": 1,
    "small.oil.refinery": 1,
    "campfire": 1,
    "skull_fire_pit": 1,
    "fireplace.deployed": 1,
    "bbq.deployed": 1
  },
  "Output Multipliers": {
    "furnace": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
      "lowgradefuel": 1.0
    },
    "furnace.large": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0
    },
    "small.oil.refinery": {
      "lowgradefuel": 1.0
    },
    "campfire": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "skull_fire_pit": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.refined": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "fireplace.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.fragments": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "bbq.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "sulfur": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    }
  },
  "Whitelist": {
    "furnace": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty",
      "crude.oil"
    ],
    "furnace.large": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "small.oil.refinery": [
      "crude.oil"
    ],
    "campfire": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "skull_fire_pit": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "hq.metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "fireplace.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "bbq.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "sulfur.ore",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ]
  },
  "Blacklist": {
    "global": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
      "wolfmeat.cooked"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1
  },
  "Debug": false
}
SwiftCoyote - i found your config good. But refinery dont work as it should. But players can smelt crude oil in both large and small furnace with this config. 
"small.oil.refinery": 100.0,​
dont smelt fast like in furnace - some bug in cs?

{
  "Permission": "quicksmelt.use",
  "Use Permission": true,
  "Speed Multipliers": {
    "furnace": 100.0,
    "furnace.large": 100.0,
    "small.oil.refinery": 100.0,
    "campfire": 50.0,
    "skull_fire_pit": 50.0,
    "fireplace.deployed": 50.0,
    "bbq.deployed": 50.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 1.0,
    "furnace.large": 1.0,
    "small.oil.refinery": 1.0,
    "campfire": 1.0,
    "skull_fire_pit": 1.0,
    "fireplace.deployed": 1.0,
    "bbq.deployed": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 1,
    "furnace.large": 1,
    "small.oil.refinery": 1,
    "campfire": 1,
    "skull_fire_pit": 1,
    "fireplace.deployed": 1,
    "bbq.deployed": 1
  },
  "Output Multipliers": {
    "furnace": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
      "lowgradefuel": 1.0
    },
    "furnace.large": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0
    },
    "small.oil.refinery": {
      "lowgradefuel": 1.0
    },
    "campfire": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "skull_fire_pit": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.refined": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "fireplace.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.fragments": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "bbq.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "sulfur": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    }
  },
  "Whitelist": {
    "furnace": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty",
      "crude.oil"
    ],
    "furnace.large": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "crude.oil",
      "can.beans.empty"
    ],
    "small.oil.refinery": [
      "crude.oil"
    ],
    "campfire": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "skull_fire_pit": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "hq.metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "fireplace.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "bbq.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "sulfur.ore",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ]
  },
  "Blacklist": {
    "global": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
      "wolfmeat.cooked"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1
  },
  "Debug": false
}​


Merged post

still no working refinery but here is a good config:

{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "furnace": 1000.0,
    "furnace.large": 1000.0,
    "small.oil.refinery": 1000.0,
    "campfire": 50.0,
    "skull_fire_pit": 50.0,
    "fireplace.deployed": 50.0,
    "bbq.deployed": 50.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 1.0,
    "furnace.large": 1.0,
    "small.oil.refinery": 1.0,
    "campfire": 1.0,
    "skull_fire_pit": 1.0,
    "fireplace.deployed": 1.0,
    "bbq.deployed": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 0,
    "furnace.large": 0,
    "small.oil.refinery": 0,
    "campfire": 1,
    "skull_fire_pit": 1,
    "fireplace.deployed": 1,
    "bbq.deployed": 1
  },
  "Output Multipliers": {
    "furnace": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
      "lowgradefuel": 1.0
    },
    "furnace.large": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0
    },
    "small.oil.refinery": {
      "lowgradefuel": 1.0
    },
    "campfire": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "skull_fire_pit": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.refined": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "fireplace.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "metal.fragments": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    },
    "bbq.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "sulfur": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0
    }
  },
  "Whitelist": {
    "furnace": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty",
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "crude.oil"
    ],
    "furnace.large": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty",
      "crude.oil"
    ],
    "small.oil.refinery": [
      "crude.oil"
    ],
    "campfire": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "skull_fire_pit": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "hq.metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "fireplace.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "metal.ore",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "bbq.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "sulfur.ore",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ]
  },
  "Blacklist": {
    "global": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
      "wolfmeat.cooked"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1
  },
  "Debug": false
}​
Locked automatically