Burned meat regardless of configSolved
I've read the plugin page directions over and over. I've read through other threads on this issue. I don't understand what I am doing wrong here. Adding, for example, "wolfmeat.cooked" to Blacklist and/or adding "wolfmeat.raw" to Whitelist changes nothing. I instantly get burned meat and every cooking furance does it. I've tried with and without permissions enabled. The following config gives me burnt meat:
{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "global": 1.0,
    "furnace.shortname": 1.0
  },
  "Fuel Usage Speed Multipliers": {
    "global": 1.0,
    "furnace.shortname": 1.0
  },
  "Fuel Usage Multipliers": {
    "global": 1,
    "furnace.shortname": 1
  },
  "Output Multipliers": {
    "global": {
      "global": 1.0
    },
    "furnace.shortname": {
      "item.shortname": 1.0
    }
  },
  "Whitelist": {
    "global": [
      "item.shortname"
    ],
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Blacklist": {
    "global": [
      "wolfmeat.cooked"
    ],
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1,
    "furnace.shortname": 1
  },
  "Debug": false
}​
Hey!
Thank you for your report. "Global" appeared recently so it might have bugs. Try specifying the furnace shortname.

Merged post

Are you using the latest version?
In response to misticos ():
Hey!
Thank you for your report. "Global" appeared recently so it might have bugs. Try specifyin...

Thank you. I have done this with adding ONLY campfire and it appeared to work. When I went to add additional furnaces such as BBQ, neither campfire or BBQ would work.

I am using 5.0.3

Can you show me your configuration with BBQ and campfire both?
It all works now after the 5.0.4 update. Thank you!!
Thunder - Do you have a copy of your JSON for me to look at please? Mine is ticking too slowly (for example, 50 wood consumed, only 17 meat cooked)

Thanks..
In response to Beetlejuicexx ():
Thunder - Do you have a copy of your JSON for me to look at please? Mine is ticking too slowly (for...
{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "global": 3.0,
    "furnace.shortname": 1.0
  },
  "Fuel Usage Speed Multipliers": {
    "global": 1.0,
    "furnace.shortname": 1.0
  },
  "Fuel Usage Multipliers": {
    "global": 1,
    "furnace.shortname": 1
  },
  "Output Multipliers": {
    "global": {
      "global": 1.0
    },
    "furnace.shortname": {
      "item.shortname": 1.0
    }
  },
  "Whitelist": {
    "global": [
      "item.shortname"
    ],
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Blacklist": {
    "global": [
      "bearmeat.cooked",
      "deermeat.cooked",
      "chicken.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
      "wolfmeat.cooked"
    ],
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1,
    "furnace.shortname": 1
  },
  "Debug": false
}
Are we able to have an exclude from multiplication section instead of blacklist items? while this kinda fixes meat from burning straight away it also makes it so meat NEVER burns and players can now leave cooked meat in their lit bbq / fireplace forever. 
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