Ore not decreasing in same outputNot An Issue

The Smelting works fine, but ores/crude oil cans do not decrease in the same increment as the multipliers for the outputs. 5 Metal frags should consume 5 ores, but instead its 1 ore for 5 frags.

Where is the guide for that?

{
  "Permission": "quicksmelt.use",
  "Use Permission": true,
  "Speed Multipliers": {
    "furnace": 2.0,
    "furnace.large": 2.0,
    "small.oil.refinery": 2.0,
    "campfire": 2.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 5,
    "furnace.large": 5
  },
  "Output Multipliers": {
    "furnace": {
      "charcoal": 5.0,
      "metal.fragments": 5.0,
      "sulfur": 5.0,
      "metal.refined": 5.0
    },
    "small.oil.refinery": {
      "crude.oil": 5.0
    },
    "furnace.large": {
      "charcoal": 5.0,
      "metal.fragments": 5.0,
      "sulfur": 5.0,
      "metal.refined": 5.0
    }
  },
  "Whitelist": {
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Blacklist": {
    "furnace.shortname": [
      "item.shortname"
    ]
  },
  "Smelting Frequency (Smelt items every N smelting ticks)": 2,
  "Debug": false
}
Hey!
Output multipliers change the output amount. For example, there was 1 frag for 1 ore. After multiplier set to 5, there will be 5 frags for 1 ore, because 1 * 5 = 5.
In response to misticos ():
Hey!
Output multipliers change the output amount. For example, there was 1 frag for 1 ore. Afte...
Yes But I want to make it use 100 ores and spit out 100 frags. How would I go about doing that per everytime it smelts?
You cannot do it now but I think I could make an input multipliers option
In response to misticos ():
You cannot do it now but I think I could make an input multipliers option
Wasn't this a feature in your old plugin? How did that end up being downgraded?
I have rewritten the plugin because old one was hard to use. People just were using it long so they know how it works, but here we have an easier to use configuration with how to in documentation. Just people get used to old one
In response to misticos ():
I have rewritten the plugin because old one was hard to use. People just were using it long so they...
Please make it an option, unless there is a temp solution for getting 100 ores = 100 refined
Okay, thank you for your suggestion
In response to misticos ():
Okay, thank you for your suggestion
Is this now included in the new update?
Hey Marcus, guessing you are trying to do 2x smelt right?? If so keep the top speed multipliers but change everything below to a 1.
In response to Logan5 ():
Hey Marcus, guessing you are trying to do 2x smelt right?? If so keep the top speed multipliers but...
Does the speed multiplier not affect the "cpu" performance when its ticking that much in short time. I was looking for the original way it did the original plugin "100 ores become 100 metal frags using the default time tick from vanilla, but i the speed is not intensive for CPU ill use that. I have it set to 100 times.
The tick rate is different than speed, but both determine final speed. Upping the tick rate will mess with your servers load, but the speed near the top is like a multiplier, if that makes sense.

So if you want 100x, up the speed to 100 but keep tick rate 1.   :)
In response to Logan5 ():
The tick rate is different than speed, but both determine final speed. Upping the tick rate will mes...
Thank You sir,

Will do.
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