He Made a new NPC typ "ZombieNPC" if you could add this that would be grate. also if this is something I could do my self like in the data file, how?
Zombie Horde SupportSuggestion
you can add it here in the code
private void GetAllKillables()
{
AllObjectives[QuestType.Kill] = new List<string>
{
"bear",
"boar",
"bradleyapc",
"chicken",
"horse",
"stag",
"wolf",
"autoturret_deployed",
"patrolhelicopter",
"player",
"scientist",
"murderer",
"tunneldweller",
"underwaterdweller",
"scarecrow",
"simpleshark"
};
DisplayNames.Add("bear", "Bear");
DisplayNames.Add("boar", "Boar");
DisplayNames.Add("bradleyapc", "BradleyAPC");
DisplayNames.Add("chicken", "Chicken");
DisplayNames.Add("horse", "Horse");
DisplayNames.Add("stag", "Stag");
DisplayNames.Add("wolf", "Wolf");
DisplayNames.Add("autoturret_deployed", "Auto-Turret");
DisplayNames.Add("patrolhelicopter", "Helicopter");
DisplayNames.Add("player", "Player");
DisplayNames.Add("scientist", "Scientist");
DisplayNames.Add("murderer", "Murderer");
DisplayNames.Add("tunneldweller", "Tunneldweller");
DisplayNames.Add("underwaterdweller", "Underwater Dweller");
DisplayNames.Add("scarecrow", "Scarecrow");
DisplayNames.Add("simpleshark", "Shark");
}
#endregion XNeo
you can add it here in the code
private void GetAllKillables() { AllObjectives[QuestType.Kill] = new List<string> { "bear", "boar", "bradleyapc", "chicken", "horse", "stag", "wolf", "autoturret_deployed", "patrolhelicopter", "player", "scientist", "murderer", "tunneldweller", "underwaterdweller", "scarecrow", "simpleshark" }; DisplayNames.Add("bear", "Bear"); DisplayNames.Add("boar", "Boar"); DisplayNames.Add("bradleyapc", "BradleyAPC"); DisplayNames.Add("chicken", "Chicken"); DisplayNames.Add("horse", "Horse"); DisplayNames.Add("stag", "Stag"); DisplayNames.Add("wolf", "Wolf"); DisplayNames.Add("autoturret_deployed", "Auto-Turret"); DisplayNames.Add("patrolhelicopter", "Helicopter"); DisplayNames.Add("player", "Player"); DisplayNames.Add("scientist", "Scientist"); DisplayNames.Add("murderer", "Murderer"); DisplayNames.Add("tunneldweller", "Tunneldweller"); DisplayNames.Add("underwaterdweller", "Underwater Dweller"); DisplayNames.Add("scarecrow", "Scarecrow"); DisplayNames.Add("simpleshark", "Shark"); } #endregion
hi, i tried to do this:
}
private void GetAllKillables()
{
AllObjectives[QuestType.Kill] = new List<string>
{
"bear",
"boar",
"bradleyapc",
"chicken",
"horse",
"stag",
"wolf",
"autoturret_deployed",
"patrolhelicopter",
"player",
"scientist",
"murderer",
"tunneldweller",
"underwaterdweller",
"scarecrow",
"ZombieNPC",
"simpleshark"
};
DisplayNames.Add("bear", "Bear");
DisplayNames.Add("boar", "Boar");
DisplayNames.Add("bradleyapc", "BradleyAPC");
DisplayNames.Add("chicken", "Chicken");
DisplayNames.Add("horse", "Horse");
DisplayNames.Add("stag", "Stag");
DisplayNames.Add("wolf", "Wolf");
DisplayNames.Add("autoturret_deployed", "Auto-Turret");
DisplayNames.Add("patrolhelicopter", "Helicopter");
DisplayNames.Add("player", "Player");
DisplayNames.Add("scientist", "Scientist");
DisplayNames.Add("murderer", "Murderer");
DisplayNames.Add("tunneldweller", "Tunneldweller");
DisplayNames.Add("underwaterdweller", "Underwater Dweller");
DisplayNames.Add("scarecrow", "Scarecrow");
DisplayNames.Add("ZombieNPC", "ZombieNPC");
DisplayNames.Add("simpleshark", "Shark");
}
#endregionbut everytime a zombie horde is killed, it's not credited to the quest.
please help :(