Hi,
when entity is locked for all /checkit give message: This entity is protected.
When shared for all /checkit give the same message: This entity is protected.
I played around with this section but cant get it work correctly
if(bprev == null) SendReply(player, "<color=#FF0000>"+lang.GetMessage("EntNoPrevent", this, player.UserIDString)+"</color>\n");
else SendReply(player, "<color=#CCFF00>"+lang.GetMessage("EntPrevent", this, player.UserIDString)+"</color>\n");
}
else SendReply(player, "<color=#CCFF00>"+lang.GetMessage("EntPrevent", this, player.UserIDString)+"</color>\n");