bool CanToggleSwitch;
            Config["CanToggleSwitch"] = CanToggleSwitch = GetConfig("CanToggleSwitch", false);
        private object OnSwitchToggle(ElectricSwitch electricSwitch, BasePlayer player)
        {
            if(electricSwitch == null || player == null) return null;
            if(CanToggleSwitch) return null;
            BaseEntity entity = electricSwitch as BaseEntity;
            if(CheckHelper(player, entity)) return null;
            if(entity.OwnerID == player.userID) return null;
            if(entity.OwnerID != 0 && entity.OwnerID != player.userID && !IsFriend(entity.OwnerID, player.userID)) 
            {
                if(UseCupboard || UseOnlyInCupboardRange)
                    if(CheckAuthCupboard(entity, player)) return null;
                SendReply(player, lang.GetMessage("OnTryOnOff", this, player.UserIDString));
                return false;
            }
            return null;
        }