i find it quite amazing how someone can make a plugin and not compleate it. I saw an update and thought finally its fixed as it looks like it would be a good mod. Still though the plugin needs skin id`s and no where can i find them. you would think seems as you would need them to create the plugin that the id`s would be in the configs but guess what no.
Still broken i wonder why
Why do you need a skinid? You won't even find them, they are images I created and saved on my steam workshop. I use the plugin on my servers and they work, if you have any problem you need to describe it better.
so i can add them into a shop to sell them. i use shop by mevent
I don't know how mevent shop plugin works, if it supports selling by using external commands, add them, but portable vehicles have nothing to do with it.
The way some servers integrate shop plugins with Portable Vehicles is by defining a shop item that creates and gives a skinned item to the purchaser (using vanilla commands), hence it will be useful for server owners to see what the skin IDs are so that they can configure their shop plugins. This is an alternative to creating a shop listing that runs a command defined in the Portable Vehicles plugin to do basically the same thing (which it seems is possible to do today). Currently, the skin IDs are written only in the plugin code, which a novice could easily find and extract if needed, but the developer could make it easier for people by documenting them on the plugin page.
It sounds like the use case described in this thread could be solved by simply having the documentation updated (unless the use case has been misunderstood or inadequately explained). It would be inappropriate to call the plugin "broken" simply due to missing documentation for one use case.
As for whether the skin IDs could be made configurable in a future update of the plugin, that it certainly possible, but one user's definition of complete is not necessarily the same as the developer's. Developers often improve their understanding of their user's needs through constructive feedback, so if you aren't seeing something you would like to see in the plugin, it may be that the feature simply wasn't requested before or that the impact/usefulness of the feature wasn't made sufficiently clear to the developer.
I added SkinIDs to the documentation, it's the least I can do :)
hot air balloon, scrap helicopter and Chanook only owner can pick up these vehicles the owner picks them up but dosnt recieve the vehicle back. 2-3-4 modular vehicles are always damaged. once replaced even if you repair to full health the next time you place it down it looses its health.
change the entity name in the configuration to abovegroudpool or furnace.large
cars have it as a feature, but I have an idea, so I'll try to implement it in the new version
scrap heli,hot air balloon all modular cars disappeares wont return to my inventory.