Not giving vehicles to playersFixed

hi portablevehicles.give {steamID} minicopter is not working after update. please advice. all vehicles not just minis.

Check your command for typos. And look at the steamID variable and the plugin that's doing this. They haven't made changes to stop only one vehicle working.

Can confirm mini is broken in the plugin, other vehicles working but not the minicopter since last plugin update tried /pv mini /pv copter /pv minicopter /pv helicopter couldn't get anything working, it doesn't give an error like "Vehicle name is invalid!" or anything just nothing happens

Merged post

Not sure if this is the issue with it but looking at the .cs file it has this:

case "copter":
case "mini":
case "minicopter":
return 2906148311;

and then later on in the file it has this

new VehicleEntry
{
skinId = 2783365337,
displayName = "MiniCopter",
prefab = "assets/content/vehicles/minicopter/minicopter.entity.prefab",

The skinId is different than referenced before unlike some of the other models

Merged post

Ok just fixed it myself by replacing the 2906148311 with 2783365337 mentioned above in the .cs so they both are the same now, works fine :)

NWemVrPHCZLTR2X.jpg rustisle

Can confirm mini is broken in the plugin, other vehicles working but not the minicopter since last plugin update tried /pv mini /pv copter /pv minicopter /pv helicopter couldn't get anything working, it doesn't give an error like "Vehicle name is invalid!" or anything just nothing happens

Merged post

Not sure if this is the issue with it but looking at the .cs file it has this:

case "copter":
case "mini":
case "minicopter":
return 2906148311;

and then later on in the file it has this

new VehicleEntry
{
skinId = 2783365337,
displayName = "MiniCopter",
prefab = "assets/content/vehicles/minicopter/minicopter.entity.prefab",

The skinId is different than referenced before unlike some of the other models

Merged post

Ok just fixed it myself by replacing the 2906148311 with 2783365337 mentioned above in the .cs so they both are the same now, works fine :)

thanks, so I really did miss this, I had a version on the server where this error was not there :)

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