moussedu594
It’s been happening since I deleted the files
if(vehicle.mountPoints !=null&& vehicle.mountPoints.Count >0){var driverSeat = vehicle.mountPoints.FirstOrDefault()?.mountable;if(driverSeat !=null){ driverSeat.MountPlayer(player); player.SendNetworkUpdate();}}
Sorry I was asking the author if he is planning on fixing it. @Orange
I'm not really a programmer myself, just tried fixing the problem by trial and error
Havent heard of any problems with my "fix" except for scrap heli crushing players when the scrap heli is spawned too closely to them.
Minicopters should work fine as far as I know